I noticed a bug in battlegrounds when you play on Vol’jin. I had a catalyst dragon and another minion with divine shield but when I use Vol’jin’s hero power and swap their stats no one of them gains +10 more attacks. Only after next fight the stats was increased. This was a problem because i need these +20 attacks in the combat but not after it. Fix this problem, please.
Just played with Voljin and he is broken. I used hero power on Rot Hide Gnoll which then caused them to have frozen stats. Even after enough minions died to get above their higher swapped attack, it stayed stuck at 3.
So the stats that change in the build phase like using a spellcraft, can be swapped and stay permanent on the new target minions. But the stat changes in the build phase of the undead that is variable based on the number of cards drawn in that build turn are not swapping correctly? Or are certain minions once stat swapped, fail to operate the way they should when their original abilities should be scaling them in normal operation during combat? The one that gains attack as more friendlies get killed for example, once modified by Voljinns power, fails to scale up in combat like normal? Im not quite sure I am grasping whats being said about the interaction yall are describing.
here let me help you
the stats for the gnoll are not going up after something dies
Still an issue, recorded it so people can see what was going on as well.
Golden Buddy. Its supposed to copy over health. As you can observe in the clip, I modify the magnetic minions health and attack. It clearly still has this modification after buying it.
The instant it is put into the Deflect-o-Bot, its as if I didnt even have the Buddy to begin with, no change. (3 is its base health, thats all it got buffed by)
edit; fixed name in link