Vanilla Dungeon Run with Rogue is tough

I’ve beaten Dungeon Run 7 times with each class except Rogue. Currently sitting on 6 wins with Rogue. All the other classes took me 100-200 bosses defeated to get to 7 wins. But with Rogue I’m currently at 350+ bosses beaten and still keep losing runs.

The Rogue buckets lack high-end power. The Cthuun and Jade packs are good if you get lots of them, but everything else lacks staying power.

Edit nearly 400 now. It doesn’t help that the Rogue buckets are quite fast, so you nearly always make it to the last couple of fights and then lose.

From k&c ? Was very easy with all clases . Last time i played toggwagle was gltiched

Unfortunately I’ve completely forgotten how I did it with Rogue.

What would probably work best is to go with either the Battlecry or Deathrattle doubler (concede and restart if you don’t get 1 of those offered as your first passive treasure) and combine that with Jade Golems. Without, it’s indeed a bit weak.

Another thing you could try is go with Captured Flag and play a swarm theme.

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I’ve beaten it a few times. Double battlecry works well with jade and/or c’thun. It sure ain’t easy, though.

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Go jades - rogue is my favorite class for dungeon run:). For me the toughest is warrior.

For me, rogue in dungeon runs was enjoyable only before the Lifesteal Weapon nerf. Now there is no point in picking weapon buffs again and you are left only with Jades…

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I just beat it with the jade package. I had stealth and extra mana as my choices for treasures.

I’ve never succeeded at a run with stealth. The enemies never have a reason to not go face. Kudos