Uncraftable - Card can not be disenchanted

What do you peeps think about cards that can not be disenchanted?

I personaly really don’t like it. Having 2 normal and 2 golden versions of the card seems completely unecessary. Especially when it’s a normal and a golden version of a legendary that’s completely trash and unplayable.
I understand core cards and all that. Adding to the fluff, but still, why not just have the normal versions be unable to be disenchanted while the golden ones you can do whatever you want with.

I remember getting the achievement “Great victory” (2500wins in ranked) and getting a bunch of golden versions that i can’t disenchant and thinking “wow, this is useless” Oh and having a golden duplicate of all the dragons. Why? Why duplicates? I mean, i’m not complaining about getting them, i’m complaining that i can’t disenchant them. It’s absolutely useless (to me) to have both of the versions of the card in my collection.
Adding more disappointment to the mix is that MOST golden versions aren’t even that interesting from the animation perspective. Like i just got the mage legendary (that i can’t disenchant ofc) that has just some lightrays shining at the top and some cloth swaying. Wow. Thanks. It’s underwhelming.

Sorry about ranting. What’s your opinion?
Cards that can’t be disenchanted, YAY or NAY?

it’s ok if they are gifted.

It’s not ok if you found them in packs, or bought them (like the rewards from single player content).

Galakronds, golden cards from the reward track (the know ones, equal for everybody) are ok to no be dusted; unless you found them in packs (like if someone finds the ice lord)

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I can understand people with OCD-like tendencies getting frustrated by having cards and duplicates of those cards in their collection they cannot remove. (I’m not saying you have OCD. :yum:) Maybe we should be able to disenchant these for zero dust if we want.