As of 22/04/23, I appear unable to commence the Mystery in the Barrens - Hunter Challenge.
The challenge requires the following 5 cards to be played on a given turn, with no additional cards played: Quick Shot, Overwhelm, Snake Trap, Adorable Infestation, Dire Frenzy. Upon doing so in a Practice Mode game, a ??? card should be generated which, when played, commences the Challenge.
I have attempted to launch the challenge twice, once with the following deck code:
Custom Hunter
Class: Hunter
Format: Wild
2x (1) Adorable Infestation
2x (1) Jeweled Macaw
2x (1) Overwhelm
2x (1) Wolpertinger
2x (2) Dragonbane Shot
2x (2) Imprisoned Felmaw
2x (2) Quick Shot
2x (2) Scavenger’s Ingenuity
2x (2) Snake Trap
2x (2) Tame Beast (Rank 1)
2x (3) Deadly Shot
2x (3) Pack Kodo
2x (4) Dire Frenzy
2x (4) Piercing Shot
2x (5) Teacher’s Pet
AAEBAdf8BQAPxwPUEcn4AqK5A/+6A5LNA6LOA7nQA7nSA57qA9zqA5rsA+WfBMGsBOD4BQAA
To use this deck, copy it to your clipboard and create a new deck in Hearthstone
And again with this second deck code:
Custom Hunter
Class: Hunter
Format: Wild
2x (1) Adorable Infestation
2x (1) Jeweled Macaw
2x (1) Overwhelm
2x (1) Wolpertinger
2x (2) Dragonbane Shot
2x (2) Imprisoned Felmaw
2x (2) Quick Shot
2x (2) Scavenger’s Ingenuity
2x (2) Snake Trap
2x (2) Tame Beast (Rank 1)
2x (3) Deadly Shot
2x (3) Pack Kodo
2x (4) Dire Frenzy
2x (4) Piercing Shot
2x (5) Teacher’s Pet
AAEBAdf8BQAPxwPJ+AKiuQP/ugOSzQOizgO50AO50gOe6gPc6gOa7APlnwS7oATBrATg+AUAAA==
To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Neither of these two deck lists trigger the ??? to be generated when all conditions are satisfied.
I suspect the reason for this is that the Hunter challenge specifically was established to require the Core version of Snake Trap, however as of April 2023, Snake Trap has been removed from Core. This leaves only the Legacy version in the game, which is not considered suitable to trigger the challenge. My reasoning for this approach was that when trying the Rogue - Barren’s challenge, the Core version of Plagurise failed, but the Scholomance version of Plagurise succeeded.
For this reason, I attempted it twice with variations on the only card that has a Core/Expansion varient. The distinction between these two codes is that the former uses Quick Shot from Blackrock Mountain, whereas the second uses Quick Shot from Core - Year of the Wolf. However, there was no success with this method.