I have similar sentiments.
After a hiatus from Standard, I just played 30-40 matches over the last few days between 2 different accounts. Many of my matches were over turn 6 or 7. Was this the design plan from the beginning and I just missed it?
Did first devs say “let’s build a digital version of a strategy card game like Magic the Gathering, but we will transform it into a RNG-based game with many broken game ending cards like Yu-Gi-Oh, and the matches will typically be over between turn 6 and 8.”
I got the card back, re-rolled the play in ranked quest, and I am done with Standard again for awhile. Why is anyone spending money to buy cards for this game?