Ive been playing this deck lately. it feels so incredibly powerful. The fatigue OTK on like turn 7-8 is just really nuts, and frequently you can make a board full of 0 mana 6/7 taunts and 5/5 rush on like turn 4 or 5. On top of that you have mana burn to limit counterplay. Has anyone else tried this so far?
You build glaivetar up, draw your deck, play aranna and break the weapon to draw cards. 8 is usually an OTK. Once you play kurtrus its usually easy to get to fatigue because your entire deck is almost free. Sometimes you wanna keep some minions in your hand just to prevent getting dirty ratted especially if you have aranna. Glide can protect her especially if you draw her way too early.
Decklist for those interested:
# Class: Demon Hunter
# Format: Wild
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# 1x (1) Consume Magic
# 2x (1) Crimson Sigil Runner
# 2x (1) Double Jump
# 2x (1) Felosophy
# 2x (1) Fierce Outsider
# 1x (1) Final Showdown
# 2x (1) Illidari Studies
# 2x (1) Mana Burn
# 1x (1) Patches the Pilot
# 2x (1) Sigil of Alacrity
# 1x (2) Quick Pick
# 2x (2) Spectral Sight
# 2x (3) Paraglide
# 1x (3) Sigil of Time
# 1x (4) Glaivetar
# 1x (4) Glide
# 1x (5) Aranna, Thrill Seeker
# 2x (7) Irebound Brute
# 2x (7) Vengeful Walloper
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# To use this deck, copy it to your clipboard and create a new deck in Hearthstone