Thief decks: Do they go too far?

So, won one and lost two today, all to thief Rogues, and I gotta’
say: I don’t think I’m alone in disliking how it feels to lose to my own cards, particularly when the opponent can play them way more efficiently then I can.
I am not opposed to the idea of thief decks, but I feel like each class should be able to play it’s own cards better than any class that steals them.
My idea would be that thief decks cannot discount what they take from the opponent, or something like that that, to prevent then from playing your cards better than you can.
But; perhaps that goes too far, and would kill the deckstyle?
I know that players with alot of design experience post here regularly.
What do you think? Do you agree that thief decks feel terrible to lose to?
Should they be allowed to play cards from your class more efficiently than you can?
Is this even a thing? I know that more than one deck has been nerfed for feelings. Seems to me that this particular style feels worse than any I have encountered, as losing to your own cards is demoralizing, to say the least.
Thoughts /comments? (Please be kind, and remain on topic.)

I dunno, I only die to priests stealing my stuff

last two games they stole fizzle snapshot + symphony and encroaching insanity + popgar which they copied 3-4 times (3 copies cost him 1 mana, as well)

It was ridiculous xD

EDIT: Oh, look, there’s already a thread about it, lol

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I did not know that this thread existed, and apologize, as it wasn’t my intention to make a duplicate thread, having no way to search, given the header.
But I agree that losing to an opponent who is using spells or cards they got from you, and doing it better than you can seems wrong.

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That would make them unplayable , you are already on a huge drawback when on have little control on what you get.

Most other card games with decks like this follow the same philosophy, you need the discount, this isnt exclusive to Hearthstone nor did it start here.

On Reveal: Transform your hand into cards from your opponent’s starting deck and give them -1 Cost.

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So, you disagree that there should be a drawback to playing cards from other classes as compared to playing them in their original class?

I don’t hate my opponent for playing my cards; I dislike the class that typically does so. Facing a control priest is an experience nobody wants to endure.

People even find priest’s copy effects as an outlet to hate on the class for having a viable control deck. I don’t care about rogue playing my cards, because she is probably playing my class cards in general since the lesser end of rogue thief spells target my deck or hand specifically. I can’t imagine how a rogue utilizes my deck’s cards better than me, tbh, so I don’t care for it.

Nor do I. Priest taking cards has been a thing since Mind Control.
If the effect were more random I would be fine with it. For instance: if they were taking from your entire class card pool, but in most cases they are stealing directly from your curated deck and that seems too good to me.
Idk. Others here know way more than I do.

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No i disagree that there should be another drawback on top.
Those decks are already at a disadvantage.

And more i have years of posts showing my distaste with nerfs related to “feelings” in the classes i play, i would be a huge hypocritic if i defended them just because they are on classes i dont play or decks i dislike.

I dont like to play against thief decks, i dont like aggro decks at all but i will never ask for nerfs over feelings no matter what the deck is.

Balance changes should be done on power alone and my opinion doesnt change when i talk about the other classes or decks i dont like.

My opponent can and should play whatever he likes, my opinion on what my adversary enjoys should carry no weight whatsoever and vice versa.

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Can you explain the disadvantage to me?

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There is a draw back. You have to pay extra mana to get the copy. You play a minion for x. I have to pay 2 mana to get a copy to play the same mana for the same minion.

With that mana exchange, they copy deck will always suck more. Thus, discounts have to happen or else it could never be a viable deck.

This is why thought steal in vanilla priest was so bad.

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I don’t know if it’s good or not.
I would say it’s more personal than rogue simply stealing from your whole class pool, you know?

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Ty Shy. I knew that you and Ry would have real answers for me.
I still hate losing to my own deck, but if the deck is unreliable, then I guess I get it.
I still don’t understand how it is a worse version if it is discounted from yours.

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hootusk? i doubt those suggestions would help that deck wins by crippling yours

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If your opponent is playing your cards better than you are, the issue is not the thief archetype.

Say that to the warrior facing priest.

I’d tell that warrior qqmorenoob

I thought it was very stupid I had made this deck with priest it used only Copy cards, copy this copy that, copy everything. It was ridiculously good despite being obviously bad. The reason it was good, of course, was because it was copying actual good decks literally from the start of the game. I think I disbanded the deck when they changed Shattered Reflections, but I imagine it’s still ab exceedingly stupid type of deck to play against. Of course Rogue does the Thief too, but I think Priest is probably better or more annoying with it

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Thief decks actually requires a lot skill to operate because unlike other decks you have rely on the cards you discover from other classes so you have to plan ahead think about various combinations and figure out which is the best pick. if you pick something strong all the time the card will sit in your hand until the end or sometimes it causes harm than good especially when you are using the Tess like cards. Such if you pick a board removal or free target spells you can destroy yourself easily.

Unless there is a broken thieving card which discovers card from really small pool of cards thief deck are fair decks.

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only thief card i hate is captain hooktusk cuz repeating her over and over for low cost wins games too hard i think and annihilates your opponent’s deck and hand and board