Theory craft: Create a space theme card

6Mana “Portal”. Blacker Hole. :kissing_closed_eyes: :crazy_face:

Remove the opposite minion at the end of your turn.

Theory Craft means to craft a deck based on knowledge of a new set, but no access to playing it yet.

Although, I like this card design!

Also, there is already a card called Black Hole in this new set so you would have to rename this. Maybe Singularity or something.

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No, it’s just generally analyzing a video game’s mechanics and the gameplay in whole (usually with the goal to produce optimal strategies). The word craft is metaphorical in that context and is not limited to literal crafting.

Your definition is different from dozens I can see on google right now. It has to do with developing a strategy, not just thinking of a card design.

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Those definitions would be too limited. But notice I did not say you can’t use theorycrafting to make a good deck,

just saying it’s even BROADER than that; yes you can produce a deck and strategy; but it also refers to more.

white hole
4 mana neutral secret
When a Black Hole is activated, silence and destroy all demons.

i’ll theory craft a deck

draenie paladin

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Rok’tar, The Riftmaker (neutral Elemental) 6 mana 5/6

Battlecry: When Rok’tar enters the field, he causes the space-time board to crack and open, teleporting players to another board for 4 turns.

The minions, locations and secrets that were on the original board are kept on the board, they are not taken to the new board, and everything you put on the new board, when you return to the original after 4 turns, is not brought to the original board.

I thought of 2 variations for it too

Instead of teleporting for 4 turns and then the temporary board being lost, the battlecry would switch between boards every 3 turns.

or else, he would be 1/12 and the exchange of boards would be aura, while he is alive the game stays on the alternative board, when he dies he returns to the original.

Mr Spock, Set you hero’s health to 80.

You have to live long to prosper.

8 Mana 4/4 Legendary Minion
Battlecry: Destroy both Heroes.

Forcing a draw, with the added condition that you’re using a card in your deck that literally can’t win you the game ever.

Why not make a deck full of mechs and battleships. The Armada

Maya the Mothership, Battlecry: Collect all your minions into 1 spaceship, your deck is destroyed in the process.

Pilfered Portal Gun: 3 cost legendary spell: For the rest of the game, orange and blue portals will swap a random friendly minion with a random enemy minion at the start of the opponents turn. If either side has no minion, a random ‘core’ mech appears in their place. Each core has its own ability and voice line.
Flavor text: “Very good! You are now in possession of the Genedar Science Handheld Portal Device.”

The emphasis is really on the no access to actually playing it; theorycrafting doesn’t consider empirical evidence of success or failure, nor piloting skill. The knowledge part of theorycrafting is fungible; indeed, most theorycrafting is made without actual knowledge and instead the pretense of it.

3mana 5/1 Space Rager Demon tag