Hey,
So on one hand this is a really good update. The game felt a bit plain and vanilla before the update and this update did add a lot of things that you can do. Different paterns and comps,more variety. It is quiet a bit of fun and the game definitely did need this.
But on the other hand i wonder if some things are not a bit to much. Maybe they did add to much in one go which makes the game feel a bit chaotic and random. Like yoggs quest,was that really needed? There is some very interesting concepts but it also feels as if the game has lost a bit of its structure.
I dont know,i can see this beeing a very good update in many aspects objectively. But i do wonder how it will work out for many players. Players like a bit of structure,a few paterns they know and they can build on. There is so many possible combinations and synergies now that this structure sort of is gone.
On one hand this is great for certain players,i am quiet fond of it myself as well. But on the other hand i wonder if this update did this not make the game to complicated for many casual players.