The new barnes... Get rid of theotar NOW

He is a stupid highroll card that comes out on turn 4 and frequetnly wins the game on the spot. Unlike Barnes, you can play him any time you want and still get just as much value because the card is broken and ridiculous.

Every single freaking game this stupid card comes out and wins the game on the spot. I havent found ANYTHING this frustrating since priest coining out y’shaarj on 3 with barnes. Its beyond stupid and should. not. exist. It is ruining the game. Do something about this stupid, broken card so that i never have to see it again. I am SICK of this thing winning games all on its own… no matter what deck you play there is something theotar can steal that will give your opponent a huge advantage. This card needs to go NOW!

Yes denathrius is OP too. But the answer to that is NOT allowing stupid broken cards like theotar to ruin the game experience for everyone. This card singlehandedly has made so many people quit hearthstone. It’s incredibly stupid and unfair and theres pretty much no way to play around it other than never drawing good cards.

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This is a meta for the mindless sheeple. I’d be so ticked off if I was a standard player. It’s truly a joke at this time.

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I disagree with the barnes comparison. Theotar can miss. The opponent may not have any of the game winning cards in their hand. Even if you take the game winning cards, it’s not necessarily over. Barnes was literally "do they have anything to counter y’shaarj on turn 3/4? Game was over by turn 5/6. This one needs to be played out more and isn’t nearly as autowin as barnes was.

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It cant it allways grabs sire or a high value card its programed that way.

Did some testing with a friend today 30/31 times it grabed sire when oponents hand had 10 cards we even tried witb warlock on expanding the hand size to 12 15/17 times it grabed sire.

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Lol, another solitaire player having a tantrum.

Theo misses just as much as he hits and who the heck is playing him on curve? I rarely ever see him come down before turn 7 at the earliest.

He does not always grab Denathrius or another high value card. I’ve missed with him plenty, I’ve seen others miss with him. Your hatred for the card is making your perception skewed to fit.

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I disagree. Theo gives you a way to disrupt or even destroy your opponents game more reliably than any card I have seen printed in this game.
Zephrys is weak by comparison, and I despise that card.

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By all means disagree. I have no hard feelings for anyone who disagrees with me. That said, I have witnessed the misses first hand, both in my own games and in the games of only streamer I watch. The most memorable of which, a quest priest with Xyrella in hand with 4 other cards. Theo missed 3 times, played with 2x shadowstep. Surely if he was rigged to hit important cards every time he wouldn’t have missed the quest reward 3 times in row?

Well, I think He probably hits the threshold for “feels bad” and God knows I have seen many favorite decks gutted for that sin:)

I have too, made me really sad to see Naga Mage beaten into the dirt and it was already a low tier deck. But I am a firm believer that blizz will continue to print op broken garbage and that cards like Theo are needed to combat that. Bc we all know ppl with more money than common sense will just keep lapping up the vomit blizzard spews.

What solitaire decks are even left in standard? Miracle rogue was beaten to death with a rusty hatchet

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That’s what I’ve noticed too. Even when I have 9 cards in my hand, Theotar ALWAYS grabs the highest value card

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And that’s why it was a necessary card to create. It’s important for a game to have multiple different ways to disrupt/destroy an opponent’s game plan.

Otherwise we just get games where we wait to see who draws their unbeatable cards first.

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Such a mechanic may be necessary, but the reliability should be toned down.
If theo looked at one card, it would still be good, and sometimes it would flip the table.

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The reliability of it is the important part of the card. Without the reliability it just leaves solitaire decks largely alone, as there’s no real risk to the deck ever seeing a counter.

Well, maybe the solitaire decks should be toned down as well.
A giant pool of players hate Theo. There should at least be a discussion about how far hand disruption can go.

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Sometimes even really unpopular effects can still be good for the game overall.

But you will get no argument from me that solitaire decks in hearthstone should not exist.

But if they didn’t, there would be little reason to run Theotar

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well, I think that everything in this game has gone too far.
I see no reason (other than greed) not to dial back the effects of almost every keyword and effect as well as limit interactions, and then simply print cards that do not break the newly agreed upon limits.
Mana management should matter in this game, and so should playing on curve, and smart trading.
These days the games are won and lost on who drew better 90% of the time.
I think free effects, repeated effects that are free, and disgusting amounts of mana cheat should be banished to the ash heap of memory.