Freeze shaman, aggro shaman and quest shaman. These are three tier 1 decks that are op. Yet when mage had a tier 4 deck that had a sub 50% winrate, it got nerfed over and over. Clearly this is complete and utter bs. Quest shaman does everything better than quest mage btw, keep up the hypocrisy.
We need this topic to fill this forum, because how the hell are people not tired of this hypocrisy that some classes get preferential treatment over others?
Why don’t you just play the shaman deck then?
That is a great solution!! Great advice, thanks!
You mage complainers act like you’re banned from just playing a different class and it’s laughable how wrong and stupid this is.
Tape a picture of jaina on your monitor over thralls face and have at it.
Why should anyone have to? Why can’t there be more parity in how classes get treated?
I would love to be able to remember when the last time was that mage had two top tier decks.
#insult Do better, Selwynn.
Because you play the whole game, not one class.
If you were literally banned from other decks you have a point, but this is a self inflicted wound.
It’s a conscious choice made by team 5 to try and force players to pay for cards they don’t have if you ask me.
Why should we be forced to play other classes, because they keep destroying one class and buffing others. Their bias is showing all the time and the players get punished not only by Blizzard but the defenders on these forums. Instead of coming together and wanting class balance and less bias bs, you guys sit here and defend this crap.
Funny, I am F2P and have lots of cards.
I haven’t tried out the shaman decks yet, but I am F2P and rocking a pretty phat paladin deck atm.
I get lots of dust from priest cards, though.
I don’t hate mage, I think you’re a fine fellow, and I’m not trying to be rude. You’re just looking at the problem in a way that you will never find a result you will accept.
Mage is not designed to win. It is made to have cool puzzle pieces. It’s the vanilla lego without instructions that you just buy a box of pieces and create. The fun is not winning it is building… but that’s not what you want and that means you don’t want to play mage.
I want the game to be fun. I don’t care if it is “balanced” for whatever class you play. I loved playing pirate warrior, elemental shaman, quest rogue, and several druid decks last expansion. I played mostly paladin and spell druid before that. Paladin mirrors right now are some of the most fun games I have ever played. Giant minions, value choices, healing, and just fun. The only thing I don’t like about the current meta is amulet of the undying and trogg. OwlTK will get fixed, so I am not worried.
I can empathize with you guys. It must be hard to have all your eggs in one basket that has a hole in the bottom… but if you can predict this coming, when does it become your turn to do something different?
You are the exception, not the rule and you know it.
Not anymore it isn’t. Thanks to Ayala and co.
I win plenty in wild with cards that this Team 5 had no hand in.
Really now… tell that to Zetalot and others like him. These defenders are paid actors, no way they are not at this point. This guy just really said mage is not designed to win, yet he is defending this. Pure insanity.
Yes, because Blizzard needs to know that listening to selfish, toxic complainers and nerfing decks because they are popular is the wrong decision both practically and morally.
I hadn’t realized this is an issue of morality. Thank you for enlightening me.
Your stats are wrong, as No Minion Mage frequently crawled out of T4. And since I started out calling the archetype No Minion Mage, we’ve established that it existed for upwards of 8 months with nerfs spread throughout, so none of the nerfs were enough to delete the deck aside from maybe the last one.
Quest Shaman has also been nerfed in that time frame, that being the archetype you listed that has existed in it’s current form for more than like a week to ten days. I’m skeptical that Mage got sandbagged by nerfs in that timeframe. Doesn’t meant that it won’t be nerfed, but we are nearing the point where balance changes just aren’t going to happen until after the holidays.
Quest Mage has, at multiple times, beaten those lists in one very important statistic; playrate. It’s one thing to have an unfun, powerful deck exist at a 1% playrate. It’s quite another to have it existing at a 20%+ playrate, that’s where the frustration really gets to people.
Giving selfish community members what they want provides them incentive to continue their toxic behavior into the future. So yes it’s a moral issue as well.
And yes, it is selfish and toxic to notice that players are congregating to a particular archetype with a sub-50 winrate — that is, that an archetype is beloved by the community — and then use their love as a tool to destroy their experience, saying that the more popular their deck is, the more you need to play against it. One of such a mind might try to say that they’re not being selfish, they’re helping the majority, but that’s just copium. The majority don’t hate like that.
Other way around bro. You and your fellows who can’t seem to get off of mage are the exception.
You said it yourself, you don’t know anyone who puts so much into mage as you do.
And we haven’t heard much complaints aside from you about the supposed plight that F2P or poor players have. We used to get more before the current reward track system. That tells me most people do not have all the problems you think they have… most likely because they aren’t dusting and putting all their eggs into one basket like you do.
And you don’t know what you are talking about. Next time read the entire conversation.
You sound completely uninformed.
I was referring to Selwynn’s card collection and you chose to try and make it about something entirely different, most likely because you could not be bothered to read.
That really puts the treatment of Mage into perspective, doesn’t it?
Much like: Every vote is supposed to have the same power,
but We all know that thanks to gerrymandering and the Electoral College,
they do not…
First off, one can count the number of days Quest Mage has been above 20% popularity during United in Stormwind with one hand. Depending on when, pre-Gambit nerf QM was either at 16-18% popularity or 12-14%, minus that handful.
But I’m arguing against myself here, because — secondly — the more popular a deck is, the less reason there is to nerf it. Ever since the Flow nerf Quest Mage has been below 50% winrate. Imagine how beloved a deck needs to be to simultaneously be Tier 3 by performance and #1 by popularity. You are not stepping outside of your own experience at all if you think you’re increasing fun by destroying a deck more than 10% of Standard players love. It’s biased and petty and wrong to think like that.
Arent these decks t2 ?
Pretty much.
It used to be solid criticism because lets face it - direction of mage cards of late seems more like for meme tier.
Then it was more like moaning mage isnt able to win.
Then it turned to “but other classes have these toys, why cant my class play with these toys instead? Give me these toys!” so it was funny to read that.
Now its just annoying and tiresome to see exactly the same crap with no logic being whinned about over and over again.