I mean i can see the same. I want to play reno priest, but i don’t want to play shadow priest. And while i enjoy the deck, i can’t spend 20,000 f2p dust on even a generous 4,000 dust f2p budget just to risk t3/4 or tier gone performance.
I can see how enrage warrior might be the same bucket. It’s “the same class”, sure, but might not play in much more than the same portrait. it might use tons of expensive cards the players may or may not have.
Theres lot of sunk costs to decks and maybe people want to use their old stuff. Even if playing with new toys is fun, a toy you can’t afford to play with / [Can’t play with] isn’t very fun either.
Do you get fun being locked outside a toy store without money to buy anything?
It’s just a video game, but yeah i could see the psychology of how warrior players might not find enrage fulfilling the same way i loved Reno priest, but the costs came out of control, decks obsoleted it, (it went from like, t1 to 10% vs seedlock 1.0 wr in sw and killed wild for a year for me).
And while i love the dmg elements, i never opened a benedictus. I tried undead priest. It was okay, but it didn’t sastify any itches. It just felt like aggro hunter in priest’s clothing. It wasn’t too fulfilling and it had a good wr, but it didn’t really hold my gameplay interest for long either.
Decks can exist, but i can relate to wanting to scratch that itch. But then on the other hand, i’m also one of the people who’ve BEEN ROPED for 40 turns by the same freaks of wild who ENJOYED playing dead man hand, 40 turn fatigue, + reno/zeph Dead man hands boards…
And had those 40 turn long games or seen people use 40% → 0% charge battery death as a “win condition” lmao. XD
I think… i like having power cards that can go to turn 8-15. Like, i love it when a card of every mana cost, no matter how fringe, can be slightly playable. (at least up to 7/8 mana powerdrops). But yeah… Warrior has a past history of t40 fatigue decks, especially with renathal/armor tools lmao.
There actually was a Odyn warrior i saw in wild who got to early top 100 legend. It’s early 100 legend though so it means less than end of month, but it might see wild play.
it could gain like 20-30 armor a turn and use all the ludicris armor generation/aoe cards of wild so it might have a running start there. But it could also be a 5,000-20,000 dust flop or just a really well piloted homebrew. Wild is fun for that. But experimenting can be expensive as hell and if a deck flops, you’re out 5000-20,000. :/.