The fact that it's possible to outplay somebody an entire game, bring them to 1 health and lose to one card means that card is broken

I wish this game didn’t have so many broken cards.

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It’s not possible that you missed 1 damage over the course of the game?

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If you lost, then you DID NOT outplay them. And if you’re speaking of the card I think you’re speaking of, you probably played right into their win condition by “outplaying” them.

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Health is not a scoreboard.

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You swapped your post with title box.

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another one who was outplayed and comes to the forums to complain about it

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Health is a resource, not a scoreboard.

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Possibly, but I still maintain that one card shouldn’t muster enough momentum to completely flip games where one side has been getting thoroughly demolished the entire time. Cards like that trivialize the importance of early game momentum.

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They weren’t getting demolished, they were successfully holding you off.

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CCGs are games where this can happen. Deal with it.

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Yeah I was playing a gimped priest vs a Zoo Warlock (not traditional).

Yep Keleseth drops on 2 but the game is battle. Yep turn 5 Doomguard.

Well I have to make a 20/20 on my turn with taunt and hope he cat destroy it on his next turn cause on mine I win. Warlock draws a card. Warlock uses Hero power to draw a card. Yep he is fishing for the win. Playing Librarian and…

Yep gets Demonbolt GG turn 7. Thanks RNG.

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The OP’s mentality is similar to the one that lead people to say stuff like (MtG example) “Necropotence is a bad card because you have to pay life to draw cards”.

Also “I’m killing my opponent’s minions efficiently” can only be considered outplaying them if their strategy is to go face.

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You don’t even mention which card it was lol, you are way too salty

Welcome to needing to know about your opponent’s cards and having answers for things. Now you know how important it is to put a little burn in your deck if all it takes to flip the tables and lose you the game is 1 hp and a swing card. What, did you flood the board into psychic scream or some other board clear like an idiot or something?

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Gul’dan is the usual suspect for me. Can’t stand the card and is party because of it that I played some Priest OTK this year.

Yogg was the definition of outplaying someone and losing because they had nothing else but their hail Mary play.

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I’m guessing you are talking about Mechathun. Like people said before, it is not outplaying if they succeed in their win condition. Otk decks are basically a time bomb. You have a limited amount of time (turns) to defuse it, otherwise it explodes. Nothing else really matters.

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Mecha’thun is a horribly designed win condition that should have been reworked months ago.

You know what’s the best way to win with Mecha’thun druid? Not playing literally anything, and only removing their stuff as soon as it gets played. This way they wont be able to get rid of all the removal they have and mecha’thun won’t work. That’s right. The way to counter something is not playing any cards. In a card game. This is ridiculous.

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No argument there. I am not particularly fond of Otk decks. It is not that they are not interactive, it’s just that they require specific interaction that you may not be able to do at the given moment (like you said, removing stuff as they get played).

So basically what you’re saying is that if you’re “outplaying” your opponent since the beginning the opponent should never be able to make a comeback, least of all actually end up winning the match. Is that correct?

I don’t know what card you’re referring to but if it is Mecha’thun (who needs at least two other cards in order to make the OTK:combo work so you didn’t lose to one card) that we’re talking about then no. You did not “outplay” your opponent. It’s the opposite; he outplayed you. And you saying you were “outplaying” him indicates to me that you had no idea what you were even playing against. Which you should have known very early on because it’s obvious when your opponent is playing a Mecha’thun deck.

But if this makes you feel better; at least Mecha’thun Warlock and Druid will die out due to certain key cards enabling the combo rotating out/HoF:ed in the next rotation. Unless they, or other classes, get new cards to do the combo. Mecha’thun Priest may stick around.

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I agree, nerf Zul’jin.