The balance in HS so bais

Here mage has a single playable deck tier 2 at most . But then have other classes been daunting meta for months but it’s OK to have this and still continue to do so. They have the nerve, to buff class already multiplied decks after Nerf one had single one at most could compete in meta.
It came to the point where only few classes run the show and rest sit back and do nothing but take the abuse. Then wonder why they are losing players and money why having to drain ever little dime from what player base left for over price trash in the shops.

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Skyla nerf is most likely tied to the mulligan winrate, they have expressed in the past they don’t like the mulligan winrate of 1 card in a deck carrying the entire deck, as for surflapod he isn’t played for stats so with no effect change it is minor

I have been saying this for years because it has been true for years.
It’s like you are channeling me:)

And I’m cool with the nerf. What is not ok is the fact these criteria rarely get applied to select classes. Their OP decks flatly get ignored.

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Splish Splash Whelp went to 3 mana,
Celestial projectionist went to 3 while molten giant went to 22
showdown went to 3
Awakening tremors adds 3/1 instead of 4/1
and Aggressive Zilliax Modules have been reworked how many times

but your right only mage gets its strong explosive start cards nerfed
the only class we are missing from the FAVORED is Rogue, do they have a standard explosive start?

All I know is what I see in Wild. Rogue can win on turn 3 with the right draw. Druid can win just by dropping Dorian.
If mage could do those things the screams would break eardrums.

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You still see Rogues in Wild? I have barely seen any since the Secret Passage nerf, and when I do come across one they’re far less explosive and threatening.

E: just checked a few of the stat sites and it seems the SP nerf has essentially dumpstered Rogue in both win & play rates.

that’s only one deck though, isn’t it?
And yeah, I still face Rogues, pretty much every day.

Nope, the pre-nerf big 3 of Wild Rogue (Pack, Garrote & Pirate) all went from T1 decks to bottom of T2 (Garrote), T3 (Pirate), and Pack Rogue was pretty much deleted from the game with the extra Gnoll nerf.

There is no balance, its all-random card vomit, draw, and wonky RNG crud.

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If there is no balance, then the optimal choice is obvious.

So I will agree that, to you, there is no balance, IF you can correctly predict the highest winrate deck in the next Vicious Syndicate report, #305. You can choose Top 1000 Legend, Legend, or Diamond 4-1 for the ranks being considered. Note that winrate is not popularity.

What’s bias is your take on Mage. You thought the Mage nerfs were unjustified and that they would completely kill the class.

BSM still has a positive WR, from what I can see on HSR.
Seems like the nerfs were reasonable.

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Exactly, and he was out here crying like a Doomsayer earlier about how it would kill the class and it’s not fair.

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It did exactly what they wanted. It made the deck mid at best and allowed aggro and control to battle it out for the top again.

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It seems to me like the shift from “aggro BSM” towards a more controlling variant was occurring well before the nerfs went through. Even if I was championing the more aggressive version, it was clear that I was mostly opposed by the deck’s other proponents here. It seems a little bit naive to me to imagine that the nerfs were the real impetus behind change here.

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Perhaps. I wasn’t paying enough attention to what was happening before the nerfs.

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Funny, I didn’t have issues with it this season… 62% winrate seems pretty good for 70-42, including 70% D4-legend in wild. The secret passage change slowed it a tick, but I really only see it having an impact in trying to get under demon seed.

Shadow priest was everywhere after the nerfs, though.

What control because it dead so it aggro all the way.

Was I seeing things when VS was talking about how the control version of Lynessa Paladin may be the best deck in the format that no one is playing right now? I’m unsure how control is dead when Reno druid is a meta tyrant.

What exactly do you think a control deck is?

Reno Druid is not a real control deck it meme at most try looking at control decks in past and then can calm it control deck.