The 8 Hands from Beyond will be next to get nerfed

It’s the most poorly designed card in the newest expo and completely wrecks any ability for a diverse meta. Once players catch on this card will be toast.

I’ve caught on but I haven’t randomly got it so I pity the dust for just experiments.

It’s a gimmick card though, I bet there are a billion ways to tech it and ruin it.

could they just start running Kil’jaeden so if opponent plays it they have an infinite deck

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youll need to elaborate a bit more

this OP is so generic i wouldnt even know which card you are complaining about if i hadnt read the title

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In theory good vs asteroids and other damaged shuffled into the deck. But its still an 8 mana do nothing. Ive tried using the tutor card that draws a beast and reduce its cost to 5 but it still doesnt feel good as you have to play a 5 mana 3/4 and if you draw this guy first you have a dead card

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And the downside is thinning your opponent deck way faster to make them grab their win condition if they are otk or midrange decks.

It’s an interesting card.I ran it all the way to platinum. That’s where it felt like it kind to hit a wall right now.

Because a lot of times you’re actually helping your opponent get into their win con by the time you have it on the field.

Maybe this would see play in Hand Warlock. I don’t really play DK, so am not sure how Blood DK might use this but it looks powerful and if those higher cost cards are wincons, this is a no-brainer. How can you draw this consistently?

Could be useful against asteroid Shaman IF they already put most of their asteroids in their deck. Otherwise could be a quick loss lol.

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This card appears devastating against specific types of decks, which are basically extremely synergistic and low cost; e.g. a rogue that draws too much and most of their cards are low mana; even if they get the high mana cards they are probably useless without the rest synergy. I haven’t seen it in practice doing what I just described but I’d be very surprised it’s not true.

How dare you try to ruin my 8 hands explodineer combo deck. Next you’ll tell me they need to nerf elemental mage.

You play it to thin down the deck and draw your primus, yogg, zilliax, kil"jaeden and whatnot. Preferably while deleting some asteroids and combo pieces from opponents deck. After it you play headless horsemen so you dont blow up the head and set up for the end game while opponent doesnt have much left. And you do.

Yes but you are also having alot of health buffers with airlock breach. And you thin your own deck into answers for lategame (zilliax, yogg, primus etc)