I was in a standard game up against a tony druid. He dropped a big board and Jailer, and my soulstealer, which reads Battlecry: Destory all minions was able to clear it, even through the jailer immune status.
A few turns later, I tried playing an uninfused Sylvanas, the accused, whose battlecry also states: Battlecry: Destroy an enemy minion.
Both cards have the wording “destroy”, yet when I dropped sylvanas, the sound effect and animation of not being able to target a minion with a battlecry triggered, and she was played on board without the opportunity to select an enemy immune minion.
You could destroy the minions because the battlecry targeted the battlefield and not the minions.
But you could not destroy a minion with Sylvanas because her battlecry requires you to select a target. Immune minions can’t be targeted directly therefore she entered the battlefield with no effect.
Immune is consistant, but not clear.
The tooltip only reads that an immune character can’t be damaged, not that it cannot be targeted by the opponent.
Immune is basically permanent divine shield + permanent stealth, but the stealth is not advertised
The in game tooltip states that the minion can’t take damage, nothing more
If you use definitions to assume the meaning of specific keywords you can assume many different things, including ones not matching with the actual result in the game
In your case, why can an immune minion can be killed by twisting nether if it is protected from effects ?