Stitched Salvager not triggering until later in combat

Haven’t seen anyone talk about this one yet. Idk if devs can check my logs but it was a duos game 3/16/2025 9:50 PM - 10:20 PM Eastern.

BUG: Stitched Salvager stopped functioning correctly. It would not trigger at start of combat, but only after at least one friendly minion died, then it would trigger as if it was the start of combat. Both teams had multiple Stitched Salvagers.

SETUP INFO: Both remaining teams had Stitched multiple Salvagers and were using them to trigger chains of reborn and summons. That is, each team had a reborn minion and two Stitched Salvagers. One team had a golden Moira Bronzebeard, the other had a golden Captain Bonerender.

I don’t know what the actual trigger was, but once the bug started it was reliable - one team would have Stitched Salvager trigger at start of combat, the other team’s Salvagers would trigger after at least one minion died. The bug “alternated” teams between rounds, reliably. Occurred three rounds in a row, we lost because my Salvagers failed to trigger probably on the last round.