I played against it and won 4 times out of 5. But i have 2 of the 4 mana silence guys. They are pretty handy. They dont completely shut the deck down, but you can delay things long enough to woop their azz.
Maybe leach dk if you have a favorable hand and draw to overwhelm him. And hope that he doesnt get an arkonite before the 6-7th round. Thats it. It loses to nothing other than mirror.
This meta needs a few days before you check stats, because it has an extreme shake up of what is playable. Not only the extremely OP Titans and Badlands are out but also the extremely op StarCraft was nerfed.
I wonât take any ranking list too seriously until we have at least 3 full days of stats, and it may get worse if they soon nerf or buff something important (and they most probably will).
some things are obvious, u know
1x7 mana card gives u 1+2x5 mana cards and each of them gives u 1+2x4 mana cards.
DA FAQ!?!?!?
No. I Just let It have to do the Trading while i Go wide on board.
That way the only way to punish me is going face and that makes the whole armor UP plan even slower.
Face is the place.
How are you target drawing them out?
I seem to have about half my games where I die before I see them, and that sort of inconsistency is not something I find enjoyable in a deck.
There are too many games where you have dead cards in your head unless you plan to play them out of order and hope you draw help later?
Are you hard mulligan for Crystals?
Keep only crystals and tuskpiercer. Maybe lord xavius aswell.
Crafted up the deck, can confirm, went 20-1 only matchup lost when I didnât draw Starship til turn 8 against Aggro Rogue
Wonder how long Blizzard is going to let this go?
Yeah they should definitely nerf it. Getting two arkonites from the 5 drop and getting two 5 drops from the 7 drop. And being able to replicate the 7 drop and its death rattle with a 3 mana card.
You can put like 20+ arkonites before turn 10 with ease. It is definitely too good. Iâm yet to lose with that deck.
5-0 in Legend vs Starship DH today with Zarimi Priest - the relentless pressure of early dragons with buffs from Chirurgeon / Petal Peddler leading into Zarimi + the Gorgonzormu cheese / Shaladrassil (either regular or corrupted) / Naralex dropping 1-cost dragons is too much.
The key is to Repackage their first resurrector - then the DH is pretty much dead in the water because Zarimi is coming soon. Fae Trickster is in the deck to help draw it, there are only 3 7-cost spells so you get Repackage on the regular.
Deck code if youâd like to try is
AAECAbbyBAiXoATpqAaAuAa6zgaT9Aap9QahgQeSgwcLy58G6qgG66gG3tgG3PMGhP0Gw/8GxIEH94MHwI8H7KoHAAA=
It would be a fair deck if it sort of died to Fatigue eventually but they can launch with The Exodar for massive damage. It seems like a Wild deck and I guess we are getting dust soon. Though itâs not certain because it appears the entire expansion is designed for late game.
Why cant blizz change arkonite to a battlecry? So simple to fix.
Brother they hit fatigue because the dragons are cast on Draw i have played all decks on each class now.
when you use HP to add 2 portals to the deck the next turn you draw, draw and hit 1 fatigue; you will die slowly but you are summoning 10 cost dragons each turns; i use librams too so its hard to die from fatigue.
Just nerf the Demon Hunter deck in at least one of the following ways, preferably ASAP, (none of this roughly two weeks into an expansion BS):
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When The Exodar deals damage equal to the Starshipâs attack, reduce it by half, or cap it at something like 20 or 30, or remove that as an option altogether.
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Reduce the attack of Arkonite Defense Crystal to 1 or 2, could even increase the health by 1 to compensate.
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Make it so that The Exodar has a higher chance of being pulled by Rat/Viper. I run 4 of them altogether, as well as a lot of draw, and I just canât seem to pull The Exodar, most likely because DH has so many other minions in hand. This problem could also be addressed by reducing DHâs draw, or their board clears, particularly the ability of Ceaseless to be comboâd with The Exodar.
drop bayfin before killing the 5 drop itll silence them and prevent them from beinga dded to the ship
People, the counters with silence/hex are completely invalidated with Return Policy. They will just discover the Crystal again.
The deck is toxic as heck. I insta concede against every DH if Iâm playing something ânormalâ that doesnât stand any chance or will take forever at best (maybe some of them arenât armor but vast majority are so i donât even bother).
On the flipside I made a super agro attack DH (a variant of my very successful attack DH from before rotation) and I beat every armor DH by killing them on turn5 or so even through a crystal or 2. Admittedly small sample size.
Iâm guessing wheel warlock and perhaps a few other very niche things can also beat it. But the deck is still just terrible design and should be first in line to be changed.
You overrate it. The deck has a bad matchup spread because it loses to at least 3 classes major time.
The expansion is whole is much slower and complex and many of those decks âŚcontrol it.
My favorit Hearthstone streamer, Rarran, just uninstalled the game. Itâs just not fun to stream, when every 2nd opponent is Armor DH. Even if you win, the games are agonizingly slow and always feel the same. You canât make interesting content with the current meta. And you canât really have fun climbing the ladder.
Iâm so glad I made legend before the expansion launched. Now I can just concede whenever a DH plays a starship piece.