I recently returned to Hearthstone after an absence of a few years’ time. What I’ve returned is not the same. This isn’t nearly as fun as it once was. Things I think are an issue:
Lots and lots of taunts with huge health. Fine. Lots of board clears, but then they’re re-summoned after you kill them. Which isn’t so bad except…
After you kill them again you have to deal with massive amounts of armor or sometimes health. Like ridiculous levels of it. Even if you had fatigue on your side, it would take forever to punch through, but you don’t because…
Kil’jaedan. Basically an extra deck only the minions are cheap and just get bigger and bigger until you can’t even deal with 2 or 3 on the board. It just allows the player that have this to greedily draw cards until they’re nearly out of cards and then they can just play that.
Imbue is inconsistent across the classes. Some are really good, but others are just awful. Sorry for those classes, I guess. Maybe they’re good in Arena but they’re crap in standard.
And really Imbue Druid is just Jade Golems all over again. It wasn’t creative or fun the first time, not sure why someone thought that would be fun to do all over again.
Battlecries and Deathrattles. Nothing can be done about them. Most of the time I feel I’m just watching someone play their deck. I can’t really meaningfully interact with whatever they’re doing. I’m just along for the ride. If I’m lucky, they screw up. Yeah, there’s Dirty Rat, but having to put those in just to have a shot feels like poor design.
This game used to be fun because there was a good amount of randomness to it and crazy interactions. Someone could pull off a win in an unexpected manner or clever play, but honestly it doesn’t feel like there’s any balance at all. There’s just decks you can’t win against no matter what you put in it. You can only win if they draw poorly or screw up. Not particularly fun.
I’m curious about the next expansion, but if it turns out to be more of the same I think I’ll just take another extended break again.