Im been playing spell mage in wild. I must say its very tough to make work without minions as the spells are too costly. Aggro is running rapid in the diamond 5 plus ranks and spell mage can’t keep up without minions despite the fact of having new archetype support from spells like malfunction…
I suggest reverting the nerfs to spells like incanters flow. As its way too slow at 4 mana… im struggling against aggro despite having some of the best and cheapest board removals.
Also with the nerf to sorcerers apprentice cyclone mage is dead now as well… reverting the nerf to spells like incanters flow can bring back that fun build as well.
I’ve been enjoying a spell questline deck in wild. It’s not the most pwerful deck but I enjoy the playstyle
This is the deck I’ve been playing
Old list
Questline Mage - Wild Me
Class: Mage
Format: Wild
2x (1) First Flame
2x (1) Ray of Frost
2x (1) Seabreeze Chalice
1x (1) Sorcerer’s Gambit
2x (2) Ancient Mysteries
2x (2) Frostbolt
2x (2) Heat Wave
2x (2) Malfunction
2x (2) Siphon Mana
2x (3) Burndown
1x (3) Explosive Runes
2x (3) Ice Block
2x (3) Molten Rune
2x (5) Manufacturing Error
2x (5) Refreshing Spring Water
2x (5) Wisdom of Norgannon
AAEBAdDwBALo9wPboQUOwAGfmwP0qwPR7AOu9wOKjQTs9gXL/gXWmAblpgbluAaBvwbL4QaF5gYAAA==
To use this deck, copy it to your clipboard and create a new deck in Hearthstone
This is the newer list published by TempoStorm but I haven’t tried it yet
New List
Questline Mage - Wild Meta Snapshot - Oct. 1, 2024
Class: Mage
Format: Wild
2x (0) Freezing Potion
2x (0) Hot Streak
2x (1) First Flame
2x (1) Ice Lance
2x (1) Ray of Frost
2x (1) Seabreeze Chalice
1x (1) Sir Finley, Sea Guide
1x (1) Sorcerer’s Gambit
2x (2) Ancient Mysteries
2x (2) Cram Session
2x (2) Frostbolt
2x (2) Heat Wave
2x (2) Primordial Glyph
2x (2) Runed Orb
2x (2) Siphon Mana
2x (3) Burndown
1x (3) Explosive Runes
2x (3) Ice Block
2x (3) Molten Rune
1x (3) Prince Renathal
2x (5) Refreshing Spring Water
2x (5) Wisdom of Norgannon
AAEBAf0EBOWwBOj3A9uhBZfvBBKEuwL0/AOu9wOsAZ+bA4G/BvSrA/fRA4XmBtaYBobmBtDsA4qNBMvhBsABy/4F0ewD7PYFAA==
To use this deck, copy it to your clipboard and create a new deck in Hearthstone
If you expect to hit legend with it that is unlikely, but skizzy’s deck is about as good as it gets unless you go BSM.
Incanters would be great to revert, as would RSW, but it wont happen. This playstyle was given to Druid, cause why not?
Nice… i may have to try it out later… i’m been working with my own creation thus far though… after i cut incanter’s flow for an additional malfunction, added a RSW, and one more Manufacturing error. i got it working pretty well… my winrate improved a as well… i’m going to try for a hard push tomorrow and see how far up i can go…
1 Like
It would help if Burnout wasn’t Just a bad card.
Like…
Solarium is 1 mana draw 3.
Why can’t Burnout cost atleast 2 mana ?
We even have book of specters already that is also 2 mana draw 3.
I understand those cards aren’t the same thing but considering the powercreep over the years Burnout costing 2 is reasonable.
well i tried the one Skizzy showed but it fails when up against aggro like pirate priest, and pirate DH… I went with my deck and did the impossible i made legend with it. Went 18-3 today…
but i don’t want to digress… hopefully they revert the nerf to some of these cards now that sorcerers apprentice is no longer a thing .
3 Likes
Incredible performance. Well done!
2 Likes
mage isnt allowed to be good, sorry
shh. If it is really good, we are better served saying nothing.
(Besides, I haven’t gotten to try it yet)
1 Like