Spell mage in wild

Im been playing spell mage in wild. I must say its very tough to make work without minions as the spells are too costly. Aggro is running rapid in the diamond 5 plus ranks and spell mage can’t keep up without minions despite the fact of having new archetype support from spells like malfunction…

I suggest reverting the nerfs to spells like incanters flow. As its way too slow at 4 mana… im struggling against aggro despite having some of the best and cheapest board removals.

Also with the nerf to sorcerers apprentice cyclone mage is dead now as well… reverting the nerf to spells like incanters flow can bring back that fun build as well.

I’ve been enjoying a spell questline deck in wild. It’s not the most pwerful deck but I enjoy the playstyle

This is the deck I’ve been playing

Old list

Questline Mage - Wild Me

Class: Mage

Format: Wild

2x (1) First Flame

2x (1) Ray of Frost

2x (1) Seabreeze Chalice

1x (1) Sorcerer’s Gambit

2x (2) Ancient Mysteries

2x (2) Frostbolt

2x (2) Heat Wave

2x (2) Malfunction

2x (2) Siphon Mana

2x (3) Burndown

1x (3) Explosive Runes

2x (3) Ice Block

2x (3) Molten Rune

2x (5) Manufacturing Error

2x (5) Refreshing Spring Water

2x (5) Wisdom of Norgannon

AAEBAdDwBALo9wPboQUOwAGfmwP0qwPR7AOu9wOKjQTs9gXL/gXWmAblpgbluAaBvwbL4QaF5gYAAA==

To use this deck, copy it to your clipboard and create a new deck in Hearthstone

This is the newer list published by TempoStorm but I haven’t tried it yet

New List

Questline Mage - Wild Meta Snapshot - Oct. 1, 2024

Class: Mage

Format: Wild

2x (0) Freezing Potion

2x (0) Hot Streak

2x (1) First Flame

2x (1) Ice Lance

2x (1) Ray of Frost

2x (1) Seabreeze Chalice

1x (1) Sir Finley, Sea Guide

1x (1) Sorcerer’s Gambit

2x (2) Ancient Mysteries

2x (2) Cram Session

2x (2) Frostbolt

2x (2) Heat Wave

2x (2) Primordial Glyph

2x (2) Runed Orb

2x (2) Siphon Mana

2x (3) Burndown

1x (3) Explosive Runes

2x (3) Ice Block

2x (3) Molten Rune

1x (3) Prince Renathal

2x (5) Refreshing Spring Water

2x (5) Wisdom of Norgannon

AAEBAf0EBOWwBOj3A9uhBZfvBBKEuwL0/AOu9wOsAZ+bA4G/BvSrA/fRA4XmBtaYBobmBtDsA4qNBMvhBsABy/4F0ewD7PYFAA==

To use this deck, copy it to your clipboard and create a new deck in Hearthstone

If you expect to hit legend with it that is unlikely, but skizzy’s deck is about as good as it gets unless you go BSM.
Incanters would be great to revert, as would RSW, but it wont happen. This playstyle was given to Druid, cause why not?

Nice… i may have to try it out later… i’m been working with my own creation thus far though… after i cut incanter’s flow for an additional malfunction, added a RSW, and one more Manufacturing error. i got it working pretty well… my winrate improved a as well… i’m going to try for a hard push tomorrow and see how far up i can go…

1 Like

It would help if Burnout wasn’t Just a bad card.

Like…
Solarium is 1 mana draw 3.

Why can’t Burnout cost atleast 2 mana ?

We even have book of specters already that is also 2 mana draw 3.

I understand those cards aren’t the same thing but considering the powercreep over the years Burnout costing 2 is reasonable.

well i tried the one Skizzy showed but it fails when up against aggro like pirate priest, and pirate DH… I went with my deck and did the impossible i made legend with it. Went 18-3 today…

but i don’t want to digress… hopefully they revert the nerf to some of these cards now that sorcerers apprentice is no longer a thing .

3 Likes

Incredible performance. Well done!

2 Likes

mage isnt allowed to be good, sorry

shh. If it is really good, we are better served saying nothing.
(Besides, I haven’t gotten to try it yet)

1 Like