Spawn of N'zoth (mercenary mode)

Good afternoon. If you put an artifact (Rising power) on the death rattle to generate Nzot, then the charge disappears, please fix it.

  • If you use Nzoth’s second ability (for 6 speed) on a creature called by the first ability, then the creature does not go for 7 speed. Please correct.

Hello, machine translation (‘jerk:joy: No offense intended, just turns out fun sometimes). But more seriously, this is a known issue:

That’s how it has always worked, and it seems to make sense: once you ‘take control’ of a minion, which is what the ability does, the creature no longer ‘controls itself’, losing its queued ability. I don’t see why we should consider this a bug — seems like a design choice, arguably.

And what, a controlled creature should not have its own move?
When you take control of a creature, it binds to a mercenary, tie Kthun’s tentacle to Nzoth and make a move at speed 5 with a tentacle and then again with 2 Nzoth’s ability and it will work, and after all, the tentacle is a controlled creature of Nzoth from the last turn.

You’ve answered your own question: that’s because the tentacle acts before the ‘Gift of N’Zoth’ ability.