Sorcerer’s Apprentice change make no since

They Sorcerer’s Apprentice change makes no sense to me why they have not done same to Sonya and Concierge. Why do stuff like this to mage, but other classes can pull broken stuff and get away with it this 2 cards.

Why just set all cards like Sorcerer’s Apprentice to that nerf change. Would it be so bad have all manna cheat cards nerf to this Your spells cost (1) less (but not less than 1).

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I spoke about this very thing on another thread. There are decks in Wild that literally kill you on turn 4, but since they aren’t mage, I guess they are fine.
I am actually ok with the nerf, but the bias makes me mad.
They gave mage nothing to make up for the loss, and ignored every other busted thing in Wild.
Like I said elsewhere: “Wild is Wild”. Unless it’s mage.

It like play favorite with the classes and know who they are. How much has mage lose and other class got 10x better.

It would appear that “Never less than (1)” is the absolute LAST change they will make to mana cheating cards. They will apparently exhaust all other forms of change before they do this to a card. It must be an internal thing they adhere to.

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Hearthstone has been uninstalled. They care more about some misguided notion of “balance” than making a game fun.

Hearthstone boss got out DPS’d by a mage in WoW one time

I’m all for balance, if it means nerfs/buffs applied equally.
But that isn’t what is happening. Mage has been nerfed in Wild repeatedly, while nothing else has.
Mage has gotten arguably the worst cards every single expansion since at least badlands or thereabouts.
They got the worst Titan. They got the worst dual class. they got the worst colossal. They got the worst tourist cards too.
And the so-called buffs, do nothing for any deck I play, so they are meaningless.

Because combos are ok in hearthstone and ‘no less than 1’ in fact kills most mana cheating cards. This is why they only apply this change to cards they want to kill. It’s also why the only card in standard with this restriction (Tae’thelan Bloodwatcher) is a horrible legendary that has never (and will never) seen any play.

Sorcerer apprentice is a wild card that has been killed for wild because in that format it will forever enable unhealthy infinite combos. Standard is a lot easier to keep in check and therefore mana cheat to 0 enables fun, yet balanced combo decks that some people enjoy playing.

Seriously, believing hearthstone should have a blanket ‘no less than 1’ rule is an absolutely terrible take. No dev of this game is ever going to take this seriously and for good reason.

Hey you forgot about this guy lol

Legendary · Minion · TITANS · T1T4N This minion

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ok. touche’. second worst, lol.

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