for example the taunt warrior deck that has Baku the mooneater which upgrades your hero power when you have only odd cards does not activate when the game starts.
edit: another thing is when you get classes from whizbang for example a paladin deck, after the match if you have quest that requires you to play certain classes (for me it was paladin, death knight, priest and the other was druid, mage, paladin) it will not give you credit for playing them
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I’ve been seeing the same. Warrior deck is because Tar Lord went from 7 to 6 mana.
The Toy Raiders rogue deck seems to be broken, or at the very least the forced turn ending is broken.
Twenty seconds after my opponent’s turn ended, the game was still processing their turn and they built up enough bs token cards to splatter me in one turn. I had full health and six armor points. We were only five turns in. When the rope runs out on my turn my turn is over, but not so for my opponents.