Warrior has both enrage and the recent combo to the front gallanger build that VS Syndicate featured in their latest report. Neither are top tier but both are playable and can win games. It’s paladin that has 0 decks.
This is a joke right?
If not, I want to have what you are having please.
Warrior sits at low 40%, and you have Enrage and Charge Warrior both above 50 in Diamond?!
No card generation for Enrage Warrior.
Easily destroyed by the Theotar meta for your Charge Warrior.
Try both yourself, you won’t even get out of Gold league.
I’m not trying to defend that the class isn’t lackluster right now. The deck lists are only to help you should you decide to try the class out. The winrates are overall and taken from diamond through legend as of the last balance patch. The Enrage Warrior list has 650 recorded games, while the Charge Warrior list has 1,700 recorded games, which is what the data is based on. A smaller sample size than we’d generally like, but the two posted are of the highest winrates and not what’s most popular.
Enrage Warrior right now is sitting in the same Tier area as Ramp Druid. Depending on where you look at stats, Enrage Warrior gets better the better player you are, even to the point that it’s higher than any Mage deck at Top1K Legend.
As Melphina pointed out, the real loser is Paladin then followed by Warrior, but Warrior is definitely in a better spot than Paladin.
Do both classes need help? Sure. But Warrior does have a playable deck that is in the meta, it’s just lower in the meta where Ramp Druid, Edwin Rogue and Quest Priest sit.
Any viable slow control decks got obliterated.
There was no reason to nerf control warrior like they did. The colossal nerf was enough to make it fair; from the depth was also a good nerf to avoid highrolls.
The rest was basically a “let’s make sure the aggro decks can’t be beaten by those who want to keep playing control”.
Their philosophy is to give fast winconditions even to control deck (unlike the old rattlegore strat).
Warlock has curses, priest has the quest (slow but still way faster than the old control priest), shaman has denatrious/parrot and then there is warrior which is still “old school control”.
This type of deck is anacronystic and can’t exist currently; until they get a fast wincon as well (like the old colossal, but hopefully not that highrollish), control warrior may become good again.
(There was the charge minion combo, but I don’t think it’s good enough especially with theotar around)
Man, are you looking at overall stats including all ranks? That’s foolish. These players and their performance are not what anyone should take as what makes a deck overpowered.
This is not to disregard your experience. But, it’s nonsensical to determine power levels based on players that make misplays more often than optimal ones. That’s why the data from the top is considered.
I am telling you the numbers based on thousands and thousands of games and you simply dismiss it because it doesn’t fit your narrative. The truth is, warrior is not in the unplayable spot you pretend it is.
If ~48% is not to your liking (that’s Enrage Warrior (very close to 50%, eh?)), change classes or stop playing. Or keep arguing with people here.
You don’t main Warrior so your don’t know what’s going on with Warrior class.
These numbers are not reflective of the Warrior situation at all.
NOBODY can climb out of Plat with Enrage or Charge Warrior, let alone Diamond.
Dominant decks in Plat and Diamond all SHUT DOWN Warrior, Enrage or Charge.
Your freaking stat is something Blizzard discarded or they would not buff the Warrior cards like headless flies–and none of their buffs helped Warrior, Enrage or Charge.
Try the decks yourself, and win 4 out of 10 in Plat or above if you can.