Keeps Breaking
Class: Rogue
Format: Wild
1x (0) Preparation
1x (0) Shadow of Demise
1x (0) Shadowstep
1x (1) Animated Broomstick
1x (1) Bazaar Burglary
1x (1) Blackjack Stunner
1x (1) Blackwater Cutlass
1x (1) Door of Shadows
1x (1) Prize Plunderer
1x (1) Secret Passage
1x (1) Wand Thief
1x (2) Clever Disguise
1x (2) Dirty Tricks
1x (2) Double Cross
1x (2) Jackpot!
1x (2) Mad Scientist
1x (2) Reconnaissance
1x (2) Serrated Bone Spike
1x (2) Shadowjeweler Hanar
1x (2) Shenanigans
1x (2) Sketchy Stranger
1x (2) Swindle
1x (2) Tenwu of the Red Smoke
1x (2) Tooth of Nefarian
2x (2) Underbelly Fence
1x (2) Zephrys the Great
1x (3) Double Agent
1x (3) Ghastly Gravedigger
1x (3) Prince Renathal
1x (3) Rustrot Viper
1x (3) Sonya Shadowdancer
1x (4) E.T.C., Band Manager
1x (1) Secret Passage
1x (6) Theotar, the Mad Duke
1x (7) Tess Greymane
1x (4) Potion of Illusion
1x (4) Private Eye
1x (4) Scabbs Cutterbutter
1x (4) Spirit of the Shark
1x (5) Queen Azshara
1x (5) Wildpaw Gnoll
1x (6) Reno Jackson
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I’ve found Queen Azshara, Underbelly Fence, and Jandice seem to frequently trigger a forced disconnect and don’t allow you to queue a game with this deck.