Some Cards in this list Break Queueing

Keeps Breaking

Class: Rogue

Format: Wild

1x (0) Preparation

1x (0) Shadow of Demise

1x (0) Shadowstep

1x (1) Animated Broomstick

1x (1) Bazaar Burglary

1x (1) Blackjack Stunner

1x (1) Blackwater Cutlass

1x (1) Door of Shadows

1x (1) Prize Plunderer

1x (1) Secret Passage

1x (1) Wand Thief

1x (2) Clever Disguise

1x (2) Dirty Tricks

1x (2) Double Cross

1x (2) Jackpot!

1x (2) Mad Scientist

1x (2) Reconnaissance

1x (2) Serrated Bone Spike

1x (2) Shadowjeweler Hanar

1x (2) Shenanigans

1x (2) Sketchy Stranger

1x (2) Swindle

1x (2) Tenwu of the Red Smoke

1x (2) Tooth of Nefarian

2x (2) Underbelly Fence

1x (2) Zephrys the Great

1x (3) Double Agent

1x (3) Ghastly Gravedigger

1x (3) Prince Renathal

1x (3) Rustrot Viper

1x (3) Sonya Shadowdancer

1x (4) E.T.C., Band Manager

1x (1) Secret Passage

1x (6) Theotar, the Mad Duke

1x (7) Tess Greymane

1x (4) Potion of Illusion

1x (4) Private Eye

1x (4) Scabbs Cutterbutter

1x (4) Spirit of the Shark

1x (5) Queen Azshara

1x (5) Wildpaw Gnoll

1x (6) Reno Jackson

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I’ve found Queen Azshara, Underbelly Fence, and Jandice seem to frequently trigger a forced disconnect and don’t allow you to queue a game with this deck.