Solarian Prime Bug

On the card Solarian Prime it clearly states "Cast 5 random mage spells (target enemies if possible) and lately what this card does “Arcane Intellect, which is draw 2 cards” Even though there is enemies on the board and not only that… It often ruins the game for me instead of being helpfull by doing Conjurer’s Calling on the enemy card so it only gives him more minions on the board. Have you guys changed this card lately? I remember it being much better before the recent update that were done. This is just some errors the card does even though there is enemies on the board.

the spells are exactly that: random

it is indeed a mage spell

the spells are random, it doesnt take any consideration to boardstate or hand size.

as the card says, target enemies if possible - aka any mage spell that targets will target an enemy. as it happends there is one spell that could give a beneficial effect for your opponent while every other target mage spell is beneficial for you.

this isnt a bug in any way. you are just unhappy that the rng didnt work out for you. you can best the best possible outcome ever and wipe your opponents board and set up lethal, you can also get 5 puzzle boxes and just end up drawing 10 cards into fatigue.

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Well to be fair, Arcane Intellect does not target enemies so it shouldn’t be suggested if there is enemies on board, the rest I can understand a bit… But there is also some other stuff Ill get back to you.

It says “target enemies IF POSSIBLE”. It casts five random mage spells. If they can target enemies, they will. Arcane Intellect can’t target enemies. Therefore, it doesn’t target enemies.

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