So, when can we expect a Conman nerf?

I’m not going to entertain the idea that this is a balanced or healthy card. Put a hard limit of a 5-cost spell on it, or rethink its mechanic/interaction.

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When next EXPANSION is; I doubt we’ll see much from now on; this means you have to wait for almost 2 months now.

Get your fast decks ready if you want to kill that mage and if it’s still good to farm. It’s why pirate DH is overplayed.

We won’t. Everything Conman does is in line with what other classes can do. Druid can drop turn 5 Dungar with relative ease. Shamans can cheat out minions with Cliff Dive.

The dev team has decided that every bit of design space will be about mana cheating. That is the game we have and seems like it will continue to be in the future. It is lazy and sad.

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If in the next expansion the new stuff gets overshadowed by it, then they will change the card.

I mean, the card is definitely balanced. Healthy? I can agree with the argument against it, but there’s far, far worse offenders in the meta right now than Conman.

I doubt you see any changes to this card happen. Blizz has generally avoided doing deck killing type changes lately unless they basically have to, and Conman isn’t doing anything stronger that more than half the classes can already do.

That’s why they went after Skyla in mage. If they nerf something about pipsi paladin it’ll probably be pipsi or the burst they tone down.

It’s not going to be the dead card in hand until after you play something good but before you play something else.

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I wouldn’t be surprised if it’s untouched even at the expansion. Wait at least for the rotation early 2025. Remember the hopes for Reno “it will sure be nerfed right after Badlands”.

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It is an exciting card for players to play though. That is what is most important and why it won’t get changed.

I do think its noteworthy that after the mage nerf Pipsi palidan is the best deck at top legend.
I dont think it’s a coincidence that 3 of the best decks (both versions of BSM included) are decks that have access to Rogue cards; conman being one of them.

The issue with conman is more of a redundancy/consistency one in my opinion. Being able to play the best card in hand with little consequence if it is dealt with efficiently because conman just repeats it immediately is pretty impactful for these decks

Pipsi deserves to be up there though. It’s not a deck for beginners. OK it might not be the highest APM rogue that breaks the UI but it’s no mage.

Mage never reached top 3 best deck ranges. It’s was like, 5th best at its strongest. It was just too popular.

Pipsi paladin is performing better than BSM ever did.

Even that deck is just slightly too good.

Yeah, of course, it’s a strong card, but it’s only as strong as your last card. Three classes can also use sasquawk which replays your entire last turn. Rogue can replay all cards from other classes the entire game repeatedly through Tess.

Conman is hardly over the top in overall power right now. It’s not even particularly a unique style of card right now.

Sasquawk and tess are 7 mana cards. Tess requires you to spend mana discovering cards that arent in your deck and to spend mana on them. Conman doesnt require the setup and gives incredible value for its cost in classes other than rogue

It cost almost half as much as those cards and they are legendary cards

Sure its only as strong as the last card you play, but when it plays cards you put in your deck you decide what card it is used on. That is not as big of a drawback as you claim when you build and play around its effect

It absolutely does. A Conman on 4 does very, very little. It also has to follow the card you want to copy and you can’t use another class card in between.

You generally can’t get value out of a Conman until at least turn 6, which is when Tess is available and shaman can use sasquawk.

Okay just to be clear you’re comparing a 2-of rare to 7 mana legendaries…

The funny thing is a conman on turn 6 or 7 is likely to actually get more value than a tess or sasquawk played on turn 6 or 7.

And those are 1 of legendaries. Not a card you can run 2 copies of

Yeah, and the legendaries are far stronger than Conman is.

And it’s not like hydration station isn’t also in the game to repeat 3 cards without timing restrictions.

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When i say conman requires no set up, i mean you arent doing anything you wouldnt want to already do with the deck the turn before conman. It is just more of the stuff you already want to do.

Also turn 6 or 7 conman on average is getting more value than the legendaries you are comparing it to.
Sure later in the game they become more powerful, but they should always be more powerful than a 2-of rare card

Just the fact that you are trying to compare it to legendaries shows that you understand how powerful it is. Mage already has orb to repeat its spells as well.
orb is the card that should be able to be compared to Tess or Sasquawk… not conman xD

It’s still setup, though. It may be “easy” to set it up in most cases. Trivial, even. But it’s still not like you can just throw him out there with blatant disregard of the entire game state up to that point. He’s a dead card unless and until you play something you want to copy, and then he MUST follow that card prior to you doing other things.

Now, that being said, I actually DO think there could be cause for nerfing him. They nerfed Hydro Station for similar reasons (it was VERY easy - but still technically “requiring setup” - to spawn triple Unkilliax).

Conman works exclusively in decks that cheat out a singular power card earlier than normal so that repeating them is good.

The setup is doing that. Yes, it’s what the decks want to do anyway, but it still makes Conman basically a combo card.

I only compared it to legendaries because those are the most obvious examples. Priest and rogue both reuse cards like it’s nothing. Warrior and druid can hydration station. Conman isn’t even a particularly powerful card in comparison to Tess or Sasquawk, which is why he isn’t a legendary compared to them.

Rogue has previously had a 5 Mana spell that replayed 3 non-class cards, while also having jackpot to get hyper value out of them.

Yep, and this pulls back the power level on him quite a bit. It’s not like you can play your tsunami, do good plays for a few turns, then “oh look, Conman!”

The moment you play a less good class card he returns to being a dead card. Yes, in ideal situations Conman is excellent, but if you want to talk about ideal situations both Tess and sasquawk make him look pathetically weak.

A turn 6 or 7 conman is usually stronger than a turn 6 or 7 Tess or Sasquawk… quit ignoring that point you know it is true…

They are legendaries they are supposed to be more powerful.

Are there any decks besides BSM that use Conman?

Having played that deck for a little while is it just me or does Pipsi end up in hand from the Well far too often? It’s crazy broken in that deck and i “Randomly” get it far too often.

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