So I tried F2P LOR it’s not that good

Actually F2P.

Without boting 24/7.

Because of all the posters who are :heart_eyes: over LOR. They’re exaggerating.

LOR is a good game. But it doesn’t have noob ranks. In the “just started today” Ranks it’s full of top tier meta decks. Of my first 5 games, 3 were against champless burn (top tier Face Hunter like aggro that was nerfed a few days before I started). Turns out the vast majority of people seem to be CCG veterans who throw enough money down to get top decks day 1.

2 weeks in I still don’t have a meta deck. I am grinding my first region with a somewhat upgraded noob Zed/Jinx deck with maybe about 25% WR since at Bronze it’s almost all top tier meta decks.

Riot gives you 4 decks, but they only completed the 3rd and 4th decks, and I got screwed for independently opening some of the Champions in those decks.

F2P feels like F2P. I am shooting to have my first meta deck by the next scheduled monthly balance update.

And as F2P those shards you hear about must all go into Draft play, rather than crafting. I can’t afford individual cards when I get rewards more cards and XP from Draft play.

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I personally played LoR its good game but its core mechanic is boring.
For 2 months i got full collection while being 100% Free to Play.
But it got boring because of the core mechanics.
HS is way better and actually more new players friendly than LoR.

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Yup, Tecent is known for abusing many games they bought. Including many great ones like LoR. I played for it like a week but left it by pure boredom. Hearthstone might have a little more RNG but has many modes and is a fun game from a big company. Not from a game-abusing company from Chinese devs. Feel sorry for LoR. Sad to leave.

And this is a HS forum, you can discuss LoR on its own website and not taking up space here. (Unless you are doing a comparison of it with HS)

I added another line to the OP explaining why I started playing LOR. It’s the HS forum LOR lovers.

Ok but next time try doing it on LoR forums instead of here.

You don’t need to play 24/7 in HS, you need skill and understanding of RNG. You need to actually play and earn some gold to start. Instead in LoR they throw you a bunch of “OKAY?” cards leaving you abused by better decks.

Why? I am posting because of the LOR lovers who keep trying to exaggerate about how great LOR is.

All who post right here in this forum.

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If HS had the weekly rewards of LoR and you to buy cards like LoR … it wouldve been the best game ever! xD

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Understood. Tecent need to fix this game or it will be more RNGs added and the game will be a s***.

Players are already complaining and said they already left HS. I guess there might me no more options for them.

LOR doesn’t limit your daily XP. So there’s a lot of 24/7 bots farming.

That’s IMO the biggest idiotic thing Blizzard avoided with HS.

Because it’s the honest, paying players who get totally screwed (and Riot, since they have lost a ton of money).

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Yup… why they accepted the “deal” from Tecent though. It could’ve been a great game…

And change your title to “stop braggging about LoR” to get more attention

People are exaggerating a bit with how friendly it is to new players. Played it for about 2 weeks after they made it public; I definitely felt restricted by my card collection. It’s a fun game, but I still prefer Hearthstone. And it simply seems too time consuming to play both games regularly, so I ended not playing LoR anymore.

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I tried LoR and I just couldn’t gel with the game. At least we can both say we’ve tried.

I’m not hating on LoR by the way, it’s just not for me. It’s kinda like how I cannot play any other car game other than Forza Horizon 4. All other car games are just ‘meh’ and so are all other card games. I will always at least try and I least can say I did that with LoR.

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Im sorry but the bulk of “skill” in hs is decklists, which are public info, and the search engines for meta is super optimized, takes less than a minute, with video guides to see how to curve it.

You want a game where there is a highER execution bar after the decklist is set. HS’s metadecks for example in wild, are like “curve out your aggro, point face, if not facing another aggro deck, and sometimes you still want to just pt face vs aggro”, or “look for your mana-cheat cards for your good-meta-combo deck, and play those mana cheat cards, and win from that extra mana you got and/or continue to get over time”

Like, the aggro/combo matches are just lame it’s just face vs combo-search or defense if it can. Aggro v aggro, sure, decisions. Combo v combo, sure, decisions.

However, if you go not-meta aggro, it’s just slow and not as good. If you go not-meta combo, same thing, and really can only be teched vs aggro or other combo decks. For example, not-meta combo would be something like mill rogue. It doesnt do well vs aggro, like an auto loss, while being better vs combo decks. You’d be better off playing a more balanced combo deck like raza priest that can do ok vs aggro sometimes and can otk most combo decks.

So, the whole thing that hs takes all this skill, after decklist from info share…like break that down. Knowing the meta? Sure, this is the biggest part, and its like not that hard to memorize about 10-15 decks that are being played, and their obvious spikes if not all 30 per deck. So, not that impressive or hard to do. Like i said the ‘skill’ plays are like holding cards in combo v combo, or taking or avoiding a tempting trade in aggro v aggro. Like that’s it.

I’m watching my fav MTG player Adrian Sullivan playing lantern control. He plays meta, with not-meta 1 of’s in lots of his decks, so it’s not really meta then, and in HS, like, there’s no room to do that by design. Many turns on these grand prix matches are like lots of things going on, that aren’t just curving it out. For example a not meta 1 of could have all these effects, not just ‘stats’ or something, so the 1-of can like snowball the game away bc depth of the card/game compared to HS. Or it could be like a 0-cost counterspell next turn tap 5 mana, a tempo play to like ensure something gets resolved, combo required as balance for that power. And so on.

HS is too simple to be like “yea mega skill goes into climbing ladder, not tournaments” it’s more like “play meta or don’t win” and that’s not skill, it’s just using a search engine and only making off-curve plays in like archetype mirrors.

At this pt in wild all metadecks are built around the best mana cheat for that class, and/or draw if they aren’t the same card or combo. It’s that boxed out. It’s not like we have some card that says “look at your opponent’s hand, make them discard a card of your choice” and then effects like “get a card from your graveyard back to your hand” to potentially recover or something. It’s all just 'find mana cheat, play it" in wild and that’s super lame.

So i dont see “lookup a decklist, find mana cheat, know the meta” as being “HS takes skill (in match, implied)”. The “skill” in HS is in deckbuilding, which barely happens in wild, and only happens in the beginning of an expansion when there’s a slight influx of new cards to the meta, since the old mana cheating cards remain the top dog, looking for support cards each expansion.

There isn’t this crazy new deckbuilding going on, so is learning the meta, not altering your metadecklist bc you’ll just make it weaker overall, and hunting for mana cheat really that skillfull? This is not like old days HS were mana cheat wasn’t nearly as common and didnt dominate the format, and if it did in the case of old-innervate, old-Druids by design did not have good draw to negate the penalty for that spike. Like, Kirin Toring out a secret and have no cards in hand then? Demons costed mana actually, pirates actually used to cost mana too, and so on.

So, just dont go saying HS takes all this skill when in wild f/e the skill is just cheating mana repeatedly and/or as quickly as possible outside of archetype mirrors where usually that same path is the best path anyway.

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This was essentially my experience as well. I jumped on top of it the moment it launched on mobile. After having played it a bit, I certainly wouldn’t call it a bad game because it isn’t, but I won’t be dropping HS for it and I don’t have time in my life to play two CCGs to their fullest.

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If you don’t have a single meta deck two weeks in, you are clearly doing something wrong. The reason why bronze is full of top tier decks is because the game is so cheap, that everyone has access to them.
There is an argument to be had if we are talking about gameplay, but in terms of new player experience and overall price of the game, there is no point to even compare the two, Hearthstone is way behind.

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Yes, I am doing something wrong.

I actually went F2P and didn’t XP farm with bots.