I have played enough games since two days ago and realized that this new expansion is bad.
New tricks are funny, but sometimes feel like desperate way of Blizzard to find new stuff for the sake of new stuff.
Classes have long lost their class identities. And the rotation made this even more obvious.
I don’t like the way this game is going.
Playing cute is not the way it should go.
Bringing back class identities and drilling deeper on those identities for every expansion should be the way to go.
The game just doenst feel very fresh for a new rotation. I understand that the theme of the expansion was rehash… but it seems like every game is a rehash or a watered down rehash of stuff from last year.
Some decks are literal rehashes like odyn warrior / sludgelock… Paladin is just a pre-nerf paladin from a few balance patches ago. Spell druid is really just a watered down nature shaman. Wheel warlock is just 13 turns of nothing interesting…
I do think reintroducing handbuffs were a mistake because its nearly impossible to try and play a minion based deck without the handbuffs so you’re then stuck either playing paladin/dk/taunt warrior. I really hate that one DK card that deals damage based on attack… Drop the taunt that buffs undead… play one of the +3/+3 spell buffs then drop 2 10 attack deal 20 damage undead things. Exciting. Not a whole lot of dynamic gameplay going around for an expansion and rotation thats only 3 days old.
I know its hard to invent new playstyles or mechanics but I was really hoping for something fresh and exciting to play. It doesnt help that ‘no minion’ mage just feels like a deck thats waiting for a years worth of expansion cards to be playable.
It is however nice to see more board based deck strategies than before. Its just a shame that the game has (de)evolved into less incremental power turns and into lets just blow this game out of the water by playing 60 mana of cards and 400/400 worth of stats in a single turn. At least for now theres a lot of varied playstyles represented but we’ll see how suffocating things become in a week as everyone figures everything out.
Also delete deputization aura from the game please.
No, I don’t mean they’ll unnerf Jaina portrait. They’ll just start selling swimsuit edition murlocs, or maybe Therazane.
I’d like to honestly ask the OP what exactly he played in the two days. How many classes/decks did he play himself? How many different decks did he face?
Does this expansion have problems? Yes it does but the balancing is always off at first. Is it a failure? Not even close. This is the first expansion in over a year that I can honestly say I’m enjoying. I don’t net deck though, so I’m enjoying experimenting and tweaking my decks. I quite like the miniature mechanic and the card interactions.
I always chuckle at people who have bright eyes and hope for new HS expansions ever since BenBrode left. It’s like they think if they believe enough, the game will be good again, instead of accepting the game is a dead clown fiesta and has been for many years.
Whatever happened to game testers? Quality assurance? Balance shouldn’t be this far off.
Blizzard has about 100 people working on Hearthstone. (If their 10th anniversary video is any indication.) Not one of them could foresee any of the problems? None of them?!
These Whizbang decks are the most annoying, unfair, and unfun decks I have ever faced. I auto-lose to everything.
Things I keep going up against:
Decks that stall/control until they OTK me.
Decks that handbuff and play taunts. I run out of removal and minions every time. Then they fill the board, and kill me.
Plague decks that win due to a mechanic I can do nothing about.
“Experimental” decks that break deckbuilding rules.
It’s as if the only thing anyone wants to do is the most broken thing they can come up with. (Or copy from the internet.)
Sadly, Blizzard doesn’t listen to people like me. They listen to you. I’m sure next you’ll ask for Grim Patron warrior and buffs for pirate rogue. Might as well bring back secret paladin, too.
Most of them are garbage. I enjoy playing them, but they are not competitive decks (except for the Warlock one, that one does seem pretty strong, but I haven’t actually gotten to play it yet)
Yeah that’s what happens when things get progressively worse. Maybe the devs should hire a few more of their friends in the streaming community or something. More nepotism usually fixes things, right?