Maybe even dust refund for Cataclysm.
You know that there are only few decks that’s viable for those cards, and mostly just mecha’thun combo, right?
Maybe even dust refund for Cataclysm.
You know that there are only few decks that’s viable for those cards, and mostly just mecha’thun combo, right?
You just listed the other option… cataclysm.
There are ways around it. And in wild you can reduce mana costs
I am sorry, I don’t understant what you are talking about
There are more ways to discount Mechathun than just the Mech. Thaurissan still exists.
That’s not the point. This is devastating for the deck and require a much bigger setup.
Thaurissan was already used as the main way to discount Mecha’thun and Bloodbloom, not the mechs.
Isn’t the point to make the set up harder? Now u need 2 mech and emperor to reduce them to 7 and 3. Or they can just play the quest with plague version.
… the bloodbloom nerf is targetted at darkest hour warlock, not mecha’thun.
so no, the point was not to make that setup harder but it did affect this archetype.
I am not directly interested in this nerf, but i agree.
If someone crafted mechatunlock, it’s unfair to see only bloodbloom refunded.
Mechatun remains playable, but if someone doesn’t want to use it anymore because of the upcoming patch, it is 100% justified, imo
They changed Bloodbloom. Used to cost 2 mana, lets the next spell be used with health instead of mana. Now it costs 4 mana, same effect.
The spell is a little pointless now. It was already pretty useless in the past since it loses card advantage and doesn’t offer any advantages for spells that cost less than itself, but it found a combo with both Darkest Hour to break out tons of giant minions as early as turn 4 (though more often, turn 5-6), as well as a combo with Mechathun where if you discounted both by 1 or Mechathun by 2, for 10 mana you could play Mechathun+Bloodbloom+Cataclysm for an instant win.
Bloodbloom was absolutely useless everywhere else, and with the card now costing 4, both the Mechathun and Darkest Hour decks can’t function anymore. Bloodbloom now costs 4 just to then be able to play another spell, making it absolutely useless for spells costing 4 or less, barely useful for anything around the 5-6 range, makes the Darkest Hour combo impossible before turn 7 at the earliest, and Mechathun would need at least 4 mana’s worth of discounts to pull off its combo rather than the 2 mana of discounts it needed when Bloodbloom was cheaper.
I think that about sums it up.
In short, if you crafted either of those two big decks, you’re out of dust. Cataclysm was widely seen as useless outside of Mechathun (and Disco-lock), but since it’s Bloodbloom getting nerfed and not Cataclysm, no refunds if you crafted Cata or Mechathun. Similarly, if you were a Darkest Hourlock, any Nerubian Unravelers or Darkest Hours you crafted are wasted dust, since those cards aren’t nearly as useful without Bloom.
I know what Cataclysm is , I just don’t understand what the other guy was arguing about
He’s saying like you can work the combo around the bloodloom nerf… like you don’t even need it
No one is gonna even play the combo anymore if it become much slower.
you can by using 2x galvanizers and thaurissan but it’s a lot worse
There are a bunch of ways to play mecha’thun without bloodbloom, and it turns out! A few of us were discussing it in a threat yesterday.
Emperor
Dollmaster+twist, cataclysm on turn 9
Or
Dollmaster+twist to bring out Thun and Kael’Thas, cast a 2nd cheap spell(forbidden knowledge for 0 mana on turn 7 or any 1drop after), cataclysm
(That’s my personal favorite, as it requires no setup turn whatsoever)
Or
Galvanizes
Or
emperor+drakkaro enchanter
Think I’ve made my point
The difference is, it’s now more difficult to add mecha’thun as an ALTERNATE win condition for control decks. But let’s face it, the meta is too fast for that now anyway.
Dedicated thun decks are still as alive as ever.
Edit: autocorrect really doesn’t do me many favors
Technically yes, but it’s much more difficult.
The Mechathun combo usually required only 2 discounts if you used Bloom, right? An Emperor Thaurissan tick on Bloom and Mechathun could do it, and then you could draw your Cataclysm later. Pretty easy, and essentially a 3 card combo.
The Mechathun combo is still possible, but more difficult. You’d need to save Thaurissan until you had both Mechathun and Cataclysm in hand, and then still fetch and play two Galvanizers at some point in the game, but only if you drew them before Mechathun.
In the first case, you’re only screwed if Mechathun or Thaurissan are at the bottom of your decks - you can run duplicate Bloodblooms, so the odds of one being in hand before Thaurissan and Mecha are pretty good. In the second case, if Mechathun, Thaurissan, or either of the Galvanizers are at the bottom, you’re going to be as much as two turns later in playing your combo, which means enemy pressure and fatigue damage at the very least. More like a 4 card combo.
Raising the difficulty of a combo may not eliminate it, but it can be enough to drop it to the point where it becomes more of a meme than a real deck.
Emperor double ticks is super slow, not viable at all
galvanizers won’t even work now without the Emperor cost reduction
the thing about galvanizers in the first place is that you don’t need Thaurissan to hit 2 cards. and galvanizers are more mana flexible.
Dollmaster plot twist works but it becomes a 4 card combo rather than 3.
Since when has mecha’thun ever been a 3 card combo? EMP, thun, bloodbloom, cata was the go-to combo.
The plot twist variations are far and away the better options
I don’t think people consider cata a part of the combo since you don’t need to interact with it until the very end. technically it is but you know what i mean
on another thread someone mentioned “lucky tap” for a mana discount
if this means there is a version running the quest then you could use licenced adventurer the coins you get could help
Leading up to the Ashes expansion I was playing Mechathun in Standard with a quest and plot twist package. Quest gives you a chance to draw it for zero or use a galvanizer to reduce the cost and then Plague of Flames to kill it. Caught a lot of my opponents by surprise.
Yup. There are other options. I think a lot of players were only doing it the easiest way. Most of the time I didn’t even do it that way.