My highest hero win count is 150, all the rest are below 50. When I play comp, and am paired against a player that has a hero with 500 wins, I end the match immediately star loss or not.
Just wondering, how bad does that skew your match making. Does it take into account players that concede 7 matches in a row?
Also, do you think other players enjoy waiting to play a match only to have it ended immediately?
In Ranked, matchmaking is based on your current rank and stars. Nothing else.
So when you, with a 150-win or even with a 50-win hero, queue into someone with a golden hero, then that means they are at the same rank as you.
And why are they there? Lots of possible reasons.
- Returning player. Played thousands of games in 2016 and then took a break and is now just returning to the game.
- Bad player. Playing for a long time already but never able to really increase their win rate. With a winrate of ~50%, they just keep bounding in the same rank bandwidth. Newer players that are just better at playing the game will beat them more often than lose to them. (Newer players that are also bad at playing the game will not yet be at that rank).
- Casual player. Loves to try weird stuff with the cards they find. Makes absolute meme decks to try to pull off somerthing crazy and doesn’t care that they lose 9 out of 10 games, as long as that 10th game allows them to pull off that crazy 8-card combo that deals 1224 points of face damage.
- Arena player. This is a fairly new category because arena wins only started counting for the golden hero a few months back. But if someone plays a few hours of arena every day, and then only goes into ranked for a quick change of pace or to quickly complete a daily quest, they can easily get a golden hero from arena runs while still having a low ranked position.
- Abusive player. Likes to “stomp on noobs”, so they will concede several games in quick succession to lower their rank, then hope to queue into a new player and then absolutely thrash them. This is very toxic behavior and it can be a huge deterrent for new players, but there is little that can be done about it. (For me, this was actually not the only reason but one of the reasons why I stopped playing League of Legends).
- Bored player. Some players play only Standard, or only Wild. But when they get bored, then they sometimes for a change of pace switch to the other type. Since these have independent ranks, a legendary wild player can be rank 20 in standard.
Losing or conceding 7 matches in a row makes you lose ranks, so you’ll then be facing other people at those lower ranks. (Well, unless you are at one of the safe points: ranks 20, 15, 10, and 5, where you cannot go lower). I am not aware of any other penalty for matchmaking.
However, I did hear / read about a penalty system that bans an account from getting 10 gold per 3 wins after too many quick concedes. This is an effort to prevent people from deliberately losing ranks so that they can farm those 10 gold per 3 wins rewards more easiliy.
No.
The other thing you have to remember is that the game has been out for many years. If you played the game everyday for a year, and you got just two wins a day, at the end of the year you’d have earned about 1.5 golden heroes. So anyone who has been playing from the start could have almost all golden heroes pretty easily.
A lot of this I know/knew. But number six was something new. Also did not know there was more plateaus than just 20. That’s a plus if I ever make it up there.
There is a downside to this (or atleast for me, maybe an upside for you): the moment you reach rank 15, you will never fall below 20 again. Meaning: you will have a harder start, when the season resets.