I am interested in seeing other players 5 win deck lists in The Arena or 12 win deck lists in The Underground to see what classes and cards work best in the Meta.
For many years, I have been asking to be able to copy Arena decks like can be done in other formats (including Tavern Brawls) to make it easier to discuss Arena decks and the format, but they continue ignore making such a simple improvement.
So here are screenshots from my most recent 5-0 Shaman run, which includes pics of the deck list.
https://imgur.com/a/D3bj3KX
I really wish they go back 3 losses instead of 2, before the run ends. The second pack reward needs to replaced with a gold reward to fix the gold economy for the mode.
1 Like
90% of all you draft can go 5 wins in the mini-arena on NA
Never done it, quite possibly never will xD
1 Like
Underground is pure control meta.
You cannot count on fast deck to break out because you cannot draft a good enough fast deck. Your opponents each have a set of control cards that synergies with their legendary card.
So, it’s pure control vs control.
How to win?
You pick the best control hero for a start. That means Paladin and Shaman. You just cannot catch them if they got a few imbue going, which is a given.
2 Likes
I had two 10 wins and single 12 win in Underground Arena. The common denominator in all of those was i had this as my starting legendary. Warlock in general has a good pool that is close to Druids.
2 Likes
One of my first drafts for the new Arena was with Warlock, which had Symphony of Sins. It had me wondering if Warlock in the Arena was lowkey better than most players realized.
HSReplay currently ranks the best Arena classes as:
1). DH
2). Druid
3). DK
4). Warlock (it passed Shaman this week)
5). Shaman
3 Likes
I think it’s probably because there’s a couple of bait picks in the warlock pool. you can very quickly have too much removal and not enough pressure to win games i have noticed. Seen a couple players with 4-5 copies of like table flip but once they are exhausted they have nothing to play out to the board.
That would work if the current arena wasn’t infinite value. All those removals get exhausted fast and the opponent probably discovered something with the boards removed anyway.
1 Like
Its not worth to use imbue if you have less than 3. It maybe ok for priest since they could discover more, but result in a lot of tempo loss.
And the dev reduced appearance chance for imbue cards, so its not good to draft a deck rely on hero power atm.
I myself don’t like their idea to give everyone a legendary in the second re-draft.
Onetime re-draft only after the first loss seems to be better.
1 Like
i think they removed imbue entirely for priest in arena with the last patch. i played priest today and didn’t get offered any and went 5-3.
Was huge patch 2 weeks ago. No imbue priest , but you can steal it from another classes.
1 Like