The current Shaman decks floating around are nuts. They are both incredibly strong, consistent, and have minimal bad matchups. Every game against shaman starts and ends relatively the same. They start by trying to take the board, and with cards like wildpaw cavern and other early game tempo cards, it’s usually pretty easy unless playing against control. Even against board clears and such the Shaman will most likely get some incidental damage in. This is where i want to pull my freaking hair out. Play a couple 1 mana spell damage minions with overload synergy (what were they thinking), and just start blasting. Ive taken over 20 damage from a shaman’s hand before turn 8 way too often. During United in Stormwind everyone complained because mage was killing people from hand…well…Shaman is doing it too. And if you try to pressure them with a strong board it gets frozen. I know beast druid or taunt druid is the top deck atm but Shaman has the most insane matchups and functions as an aggro/middrange OTK depending on the list.
So why does shaman get all this damage from hand? Its good too, starts at 3 damage. Mage gets spells that deal 2 damage, and the 1 mana spell damage minion is a joke compared to what shaman gets. They freeze your board and slap you with a bunch of spells from hand with spell damage. By far the most frustrating decks to play against are, any shaman and Kaz druid (I know i play it, but its so lame to just hyper ramp to kaz). Am I the only one who feels Shaman is basically just aggressive mage? Except better?