Secret Hunter is so fun!

Nothing like your opponent running a deck that has 50 damage worth of burn.

Guess what Blizzard. Not every deck can just survive a 2 Mana 6/2 weapon!

People are so preoccupied with decks such as Warlock and Warrior that they don’t see what real broken decks look like. Aggro is way too overtuned.

Mech Rogue and Secret Hunter need to get nerfed. Just because they have lower play rates doesn’t mean they can just roam around freely.

I’ve played less games against these decks, and i’m confident i have a 10% win rate against them. While completely demolishing the supposed ‘meta outliers’ Warlock and Warrior.

Aggro keeps getting overtuned, but i still have only 30 Health. What *specially abled Blizzard employee thought that a 2 Mana 6/2 weapon is reasonable.

That’s 40% of my Health gone for 2 Mana!

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Both these decks would probably be on the radar or nerfs as both exhibit tier 1 win rates across most of ladder, but I don’t expect to see any balance changes until at least two weeks after the miniset is released because the first week of anomalies in every game is going to skew the data too much to understand the power level of anything in a stable format. They will also have to work with reduced data in the following weeks until the next set because they’ll have to ignore any game that has an anomaly in it (so a quarter of games played) when assessing balance.

Hunter ate quite a lot of nerfs. It’s okay for them to have their 1 or 2 viable decks.

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Those are the decks keeping control from completely taking over the ladder.

What are you on about.

Control is the one keeping Aggro under control. Not the other way around.

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Aggro is the easiest way to beat those control decks. That has always been the case and how the Rock, Paper, Scissors works.

I know how it is and it goes

Aggro > Combo > Control and it circles around, so again what are you on about.

I’m trying to tell you Aggro definitely beats control. If you don’t know that i am not sure what to tell you.

And what does Aggro lose to then genius. You were the one referring to the Rock, Paper, Scissors analogy, so what is the counter to Aggro if not Control.

When aggro is good it has little to no competition(except other aggro). Hence why most of us that climb ladder each month play aggro and nothing else until we get back to legend. The down side to having little or no aggro is a meta dominated by combo/control.

Take your pick which one you want to have because it’s going to be one or the other. We haven’t seen a tempo/mid meta for years and that’s basically by Team 5’s own design philosophy.

The meta is dominated by Control when there is no Combo decks, the same way it did before the FOL mini-set, not when there is no Aggro decks. Because Aggro decks did exist back then and Control Priest walked all over them.

Don’t just lump Control and Combo together as you did because it is as you said a Rock, Paper, Scissors situation and it goes as i said.

Making your first statement false.

When they nerf something then immediately give it more powerful cards, you know the entire class is broken