Roping should be considered BM and as such players should be banned for consistently doing so

Waste in this case here is speaking in the context of the game, specifically the match at hand. If the person is continuing to play the game, it is obvious to him or her that his intention is to play, or to win. Sitting idle achieves neither the act of playing the game, nor the act of winning. This is especially made obvious after the player consistently makes all the optimized and possible plays way before the time allotted is used up. Thus a surplus of resources being inefficiently used is then used, in relative to the game for both players, a waste.

I’m not asking for world peace and to end poverty across the lands, I’m asking for players who decide it’s OK to expend resources in a video game that hurt or negatively affect others to be punished for doing so.

Roping is also an isolated event that does not occur in every game, telling me (and others who are bothered by this) to stop playing does not solve the problem, nor does it address the actual core issue here. My time is not wasted because there is personal enjoyment in the act of playing. From this statement, we can agree that people who are engaged in the game of Hearthstone are enjoying the act of playing it and not the absence of playing. And as such, the practice of not playing, AKA roping, is thus deemed the real core problem. Expecting everyone to leave the movie theater because a crying baby or a person loudly talking on a cellphone is highly unrealistic, so why do you expect it’s on me to act in response to someone who is BM roping?

I also do not have to delve into the universal concept of right and wrong to establish a perspective of acceptable behavior relative to the game. Every game has its code of conduct that is right and wrong to them, and quite frankly, if it benefits more than hurts the population as a whole, it’s only fair to consider these seemingly arbitrary rules of right and wrong to be rightfully implemented. Who’s to say that hacking in a game is bad? It’s benefitting the person doing it. There’s no objective statement saying it’s wrong. But obviously to the gaming community, it negatively affects the majority of the players. Roping is just an isolated context of a gaming code of conduct that falls with the same logic.

So you can continue to preach to me the philosophical BS of the arbitrary rights and wrongs of the universe, but we are speaking in context of the quality of gaming in Hearthstone here. If vast majority of players sees a major improvement in Hearthstone gaming quality by punishing the isolated few who takes enjoyment in hurting other people, it is safe to say that a decision that may be arbitrary to some could be established as a relative “right” in what is acceptable or correct.