Is it too much to ask that I build up extra time for my next turn as a reward for ending my turn early? This would help games in general go faster with such a reward incentive, instead of people alt-tabing to do something else online. It would also help boomer apm people like me have more time on a critical turn.
Perhaps a timer penalty for constantly roping over several turns would be nice as well?
I started playing yugioh master duels a couple of weeks ago: HS turns are so fast compared to them.
I’m not joking when I say there are 1st turns that takes over 5 minutes and then, when it’s your turn, you can’t do anything and you just lose.
HS turn times seems right where it is to me
the rope it’s just there to remind you the turn is almost over, so you aren’t surprised by a message “ops, your turn it’s over, too bad you don’t have a timer with you”.
I don’t think there should be a punishment for things like this; if they ever think turns are too long, they should just make them shorter, rather than punishing who uses the whole turn (which is allowed by the rules)
And what does the price of tea in China have to do with me? I understand you are justifying an opinion, but it’s not a valid argument.
Perhaps I should have been clearer that I was talking about the turn timer, not just the rope timer.
That is why you change the rules, and then what do you know? It isn’t allowed by the rules anymore.
I didn’t say to punish people for roping one turn, nor is losing 15 seconds after roping for let’s say 3 turns that harsh.
Haha. " I don’t even know who you are." - Thanos
Too cowardly? Like that is the only reason not to accept friend invites? Or maybe you find it weird to not want the usual stream of insults from someone that just lost the game to you?
And even if I was inclined to accept invites, I was playing in offline mode, so if you did send an invite, I don’t remember ever seeing it.
Furthermore, bm is how I play the game, particularly if I’m really salty from a string of losses, or I really dislike the deck you were playing.
You are free to leave the game at any time, and I often signal that the game is over with a “well played” before playing out my cards.