Rogue is more popular than the next 2 classes combined

DH and DK together are around 28% of the meta. Rogue is 34%
The most popular rogue deck miracle rogue is more popular than the entire DH class,at about 18% miracle 17% any DH

Rogue, DH, DK, and Druid together make up ~72% of the meta. (34% rogue, 17% dh, 11% dk, 10% druid)

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Miracle Rogue is Tier 0. Haven’t seen that in a while.

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That checks out. Played about 20 games yesterday and HS Trscker shows 39% of my games were against rogues.

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I think it’s time for finally nerf shadow step and some more of his cards…

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Shadow step is not the problem.

Nerf the bull sht graveyard and concotions but leave shadow step, it’s working as intended and is no where near as broken as other cards printed for other classes, the only reason you are even taking note of the card is because it synergies with broken cards like those I mentioned above.

I did a calculation on rogue yesterday and their deck cheats out about 40 mana worth of stuff.

That’s really dumb.

Of course it’s busted.

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Popularity is a factor to look at, but I think win rate is far more important. According to HS Replay Meta, Miracle Rogue is 51% win rate in the Gold ranks (which is all I have access to). I haven’t tried it yet myself, but with a mediocre win rate and a high popularity, I can only conclude that it’s just really, really fun to play. Are you suggesting that the deck might be too fun?

Check the higher ranks.

The winrate explodes. Gold players are bad.

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If someone could post them, that would be great. But surely the 34% of the Meta playing Rogue that Hail is referencing aren’t all the Diamond/Legend players. I’d guess that ALL of the Diamond/Legend players combined would not add up to that 34%.

Much higher at higher ranks. It’s the #1 deck. The deck requires skill to play so it doesn’t do well at lower ranks.

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Thanks. That makes a lot of sense that its win rate rises at the higher ranks. Is that list D-L or just Legend? But looking at this data, it could probably afford to get knocked down a peg.

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Well, Rogue has the most entertaining and fun deck in the game at the moment. No surprise its very popular specially in high legend because of the deck’s very high skill ceiling.

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That’s top1k legend, which pretty much dictates what gets nerfed.

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Ok, so I know this thread is mostly about miracle rogue, but I’ve been playing thief rogue recently and oh boy! Its very powerful when things go your way. It also is incredibly fun to play even when you don’t highroll on jackpot (dh spell that resummons demons…I’m looking at you!)

Rogue does have very powerful cards, but I don’t think you can ignore the fact that rogue also has one of the most involving gameplay styles in hearthstone (outside of the recent deathrattle rogue). I’ve also been playing pure paladin recently, and it is surprisingly good (I use the dragon package in a homebrew deck) but it effectively boils down to draw minion, play minion, buff minion. Rogue has deck manipulation, draw, rewards for playing multiple cards and thinking about what you are going to do next and I think a large percentage of it’s popularity is because you can have such different experiences with the class each game (outside of the truly boring deathrattle deck of course).

Yes powerful classes WILL get played more, but in my opinion, this is compounded by Rogue as a class being the most fun to play right now as well and is not necessarily just tied to power.

My favourite (yes, with a “u” I’m british) deck of all time was spectral cutlass rogue with academic espionage, simply because I could build one deck with dust, yet have completely different experiences with every game. Contrast that with, for example, my Blood DK or Implock decks that pretty much just try to do the same thing over and over.

Saying that, I do understand the frustrations of players watching a miracle rogue play a million and one cards and ending up with a 14/14 or whatever on turn 4/5.

I’m not entirely sure how you would go about fixing this, as Rogue at its core is a class designed around playing multiple cards quickly (the whole point of combo) instead of having any form of consistent defense.

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The problem is you just completely ignore what really makes rogue(both decks) strong and that is the massive amounts of mana cheating.

Sure, it’s fun to play a 9 cost spell for 4 mana and a body, but it’s really not fair nor fun for the other player.

It’s also because concoctions are massive mana cheats. Each combined concoction is cheating out 3 mana. Each shadowstep is a 2 mana cheat. After hero card, every turn is minimum 2 more mana cheating. Serrated is 3 damage and 1 mana free in mana cheating. The entire reason it is so good is because it gets to play a good 40 mana worth of extra cards for free and the opponent can’t keep up with that mana cheating oppression.

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You guys are fixated too much on popularity of the deck and missing the point here.

This analysis consists 3 days of the previous month and 3 days of the current month.

There are not much people at the legend rank at first 3 day of the month they are still climbing the ranks.

Putting aside popularity of the deck thief rogue is nothing close to being oppressive right now. Renethal nerf hit thief rogue big time you see the current thief rogue consist of 30 hp and 30 cards and get owned by pretty much every deck that is capable of hitting face.

For miracle rogue it has some highroll games summoning big minion at turn 4 and 5 is normal because it is what miracle rogue is about. but summoning them at first two turn is unbalanced side of it. just check the how powerful is the deck.

Currently only significant decks that miracle rogue is dominating ramp druid evolve shaman the rest of the deck it has positive win rate are the decks that are inherently unsuccessful decks like secret mage “do you guys even play secret mage ? I don’t think so”

Both Rogue decks are getting owned by big spell mage, frost dk and aggro druid do you see the pattern here?

Currently Rogues popularity is not caused by power level of it. it caused because they are fun to play.

the fact that Barrens Era control Priest (which was literally a 45 minute blinking contest when you got a mirror matchup) being the most picked deck at high legend at the time throws this theory completely overboard.
Top players will always pick the top decks, not just “what’s fun.” They rarely give a **** about fun. To them, winning games is how they have fun.

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SPot the rogue simp.

Bro, nearly every time something is broken with rogue shadow step is involved.

It should bounce for free but not discount the card that is bounced.

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Mana Cheat is the overall issue here. If they would finally just get this under control, most of the balance issues including this one would immediately be fixed.