I am a big rogue player (legend ofc) and the current state of rogue is so bad imo. The fact that you can only play 2 decks that are super toxics : weapon and griftah. Let me explain: weapon rogue is just some stupid aggro deck were you don’t have to think and you just enrage the opponent. And griftah… oh griftah… At first I found the deck super cool and actually thought it was difficult but not at all. Once you understand the pattern (wich doesn’t takes much time) it is really basic and all games look the same. Most decks give that feeling but rogue… I mean common. Rogue for the last couple of months was this class that players enjoyed the most because it was one of the only class we’re not all games look the same , still being super strong. I am talking about the mining rogue of course. And now it is not even a thing. I am not talking about wishing well neither… Blizzard let the boredom to the other class and let rogue be fun (and challenging) again.
Also the legendary that came up in rogue this extension… can we talk about that ? How slow they are… the design is fun, don’t get me wrong but compared to all the others cards that came up in the other class this is extension, it is sure they can’t make the cut on any deck. Maestra is used in pain rogue but not even for it’s effect (I mean only for the tourism keyword). Just some ideas: make Eudora 1 mana cheaper, and make that the quest finish when you play 2 cards and not 3. Maestra too could be cheaper and have better stats.
I know not many people will see this and blizzard doesn’t actually read theses post but I just need to let this frustration go out in some way. For those who saw this let me know if you feel the same way or if you think my judgement is biased.
Thanks for reading,
BlueSKY