Rivendare, Warrider BUG PLEASE FIX THIS!

so the card text says if you had all 4 horsemen die this game destroy the enemy hero which is incorrect it should be if you had all 4 horsemen trigger their deathrattles this game destroy the enemy hero. otherwise silencing any other horsemen before killing them shouldn’t prevent the last horseman from triggering its deathrattle if all 4 have died. i originally posted this in multiplayer discussions but now im sure it’s a bug because i tested feugen and stallag will still trigger their deathrattles if the first one died silenced.

not a bug. These cards work exactly as they should.

I am having difficulty understanding the OP and the reply. I read the other thread, and I had the same questions, because silencing the 2nd or 3rd horseman should not prevent the 4th horseman’s deathrattle from destroying the enemy hero.

It’s possible that a replay would help.

i know but thats exactly what happened to me 2 days ago. i don’t have a replay but i’m 100% sure

If this is a bug, hopefully more reports will surface with more details or a replay, as it’s pretty difficult to determine what happened in your game without more information.

nowhere is it written that all deathrattles should trigger. Why did you decide otherwise?

a replay from the moment the first horseman died til the last horseman dies would be 10 minutes long without editing anyway what happened is the 2nd horseman died after it got silenced by shard of the naaru that alone prevented the last horseman from triggering its deathrattle (when it died it even played the start of the animation without finishing it same way mecha’thun does when it dies without meeting it’s deathrattle conditions) i understand your disbelief without proof but that’s exactly what happened. maybe u can play-test this with a friend and see for yourself

I do this sometimes. I very rarely experience the bugs that are reported, but I like testing for them. I may do it later today

I did test this, and, as expected, I could not recreate the bug with the information provided. See this replay: Warrider played on 5, killed on 6, 2nd horseman played on 8, silenced and killed on 9, 3rd and 4th horseman pulled from the deck with Flark’s and deathrattles process corretly, killing the opponent.

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i see thx for putting time into this i guess i must have missed a sequence or something idk and like u said since i have no replay i can’t go back to see what happened. should i delete this topic now so it doesn’t show up for no reason?

Topics can’t be deleted after someone’s replied. Maybe someone else will benefit somehow from reading this thread

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This is not a bug, this is working as it should. Check the text “If you had all four Horsemen die this game” die… not triggered their deathrattle effect… DIE this game… THEN the enemy hero destroyed. If make silenced a horseman it is still the same minion… and can die ofc. Priests had the same effect with their hero card if you remember. Repeated all of their died deathrattle minion’s effect no matther if they triggered or not.