Returning player, is matchmaking broken?

You could start a new account and pick warlock or druid as the free deck those ones are playable.

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I’m going to try only one more time to explain it to you.

  1. you should never expect to win when you don’t know how to play the hand you’re dealt

  2. you should never expect to win when you don’t know anything about your opponent and their hand

  3. you shouldn’t expect a weak deck to beat any meta deck that is refined and honed to maximize wins

  4. most other people are playing those meta decks

  5. find the meta deck you want to play. Fel DH? Great. Look at the list.

  6. find what cards you are missing from that list

  7. play the game to save up dust to craft those missing cards one by one. You don’t have to spend any money

  8. build that meta deck over time

  9. the experience you gain along the way and knowledge of that deck and other decks will help you win more often

  10. after you finally have the full build, more experience helps you win more often

You are expecting to just pick up a weak deck with zero knowledge of how it’s played and beat refined meta decks every so often. It’s unreasonable.

You’re losing because of lack of experience and lack of a good deck. Changing those 2 things will change your outcomes.

I really don’t know how else to tell you that this is the path you need to take. Stop complaining about losses and focus on getting better and stronger.

It doesn’t matter if you lose 100 times in a row or 1000. It doesn’t matter if you go 1-100 or 100-1, you need experience and a better deck, neither of which you’ll get from keeping track of wins and losses.

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No, but they should at least have a clue how to play the game.

Have you tried casual yet? Maybe some practice would do you good.

As others have noted, even putting some different common cards in that decklist would make it much improved.

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i know how to play the game. I have tons of old decks from OTK priest decks to fatigue warrior to mill rogue to freeze mage i could go on and on. I know the game. I can look at a deck and see what the win conditions are. I am not a newb. I am not making bad plays, sure mistakes here or there because i dont know what i am going against… but, as i said, there is no way in hell that you should be playing now 30 games in a row and not a single win and only going vs fully meta constructed decks. This is poor design or matchmaking is broken. The end.

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Exactly, user error cannot explain this situation at all.

Have you thought to play some wild then? Take your old cards for a test drive? You might be shocked how wrecked you’ll get there, too, with all the changes to the game.

If you have a history of ranked play, which you say you do, then you are graded on past performance (MMR) and people you’re playing are waaaaay ahead of you now because of your time away.

If your expectation is that people will be playing janky homebrews that you can roll, then you’re in for a rude awakening.

You have a deck tracker? Shows us a replay and we can help.

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“My really really bad deck that I don’t know how to play to perfection should be able to beat an extremely powerful deck played to perfection once out of 20 games” is the basis of your argument, and you don’t see why it’s flawed.

No one here can help you if you keep pushing that narrative.

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the dude has a point. look at your list. this is a list for the “seasoned” player. I won’t say a good player, but someone who’s been playing fairly regularly recently. someone who understands that there’s a meta and there are weaknesses to decks and so on and so forth.

But what Lol is saying is something different. Forget about Hearthstone, he’s saying that by design perspective, if you make a game in which new players, who are absolutely clueless and are trying the game for the very first time, just flat out get stomped for 100 game in a row, you lost a customer right there because that’s someone who did not enjoy the experience, and will is not likely to invest time or money into something that just doesn’t care about giving him a “new , fun player experience”

again, when you start saying “meta” and bla bla , you’ve gone too far.

I think maybe in order to fix this problem they could expand the ladder in such a way that if you’re someone who knows their way around the game you have no trouble jumping off the first few ranks. and starting the ranks at like wood or stone or something. this way, people at the lowest ranks are supposed to be the absolute newbies, and starting “bronze” and up will be seasoned players.

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I have over 10 hearthstone accounts and i can tell for a fact that the beginner rank youre playing vs tier1 and tier2 decks 95% of the time, and the enemies you face have already finished the beginner rank because they are playing the decks you get for free AFTER you finish the beginner rank. So the experience for a real " new " player must be awful

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Ok, who’s gonna be the guy for them to beat, so everyone is entertained? You?

If u spent 1k in the past… shall we assume the game “knows” that? Yes we should. What does that tell us?

Only p2w players play this game, new players are very rare in hs.

You probably should change your deck into a pure fel or the traditional deathrattle with Taelan and Illidari Inquisidor, that are available on the core set. But it really doesn’t seem that bad (certainly not 0-30 material), and looks quite fun tbh. With some changes you might get something like a 40% WR.

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more like no one plays anyone and all that is left is a bunch of pay to win kids

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Even if it’s the weakest option or whatever the game is supposed to keep most every player between 30-70% win rate unless using ultra troll/meme decks that aren’t designed to win. I feel bad for OP, hearthstone truly has gone into the toilet dumpster

I’ll never understand why they got rid of the transparency of opponent’s ranks, that really didn’t help matters for anyone (except blizz covering up their lack of players/poor matchmaking, perhaps)

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You don’t see how your logic is flawed? You’re basically saying “f off new and returning players, you aren’t wanted here, only those who put in several hours a day playing with their bought with real money net decks are allowed to win” you don’t see how wrong that is at a fundamental level? You poor soul…

When you play a new game, you lose a lot. New players should expect to lose a lot and be fine with it. It’s not like they lop off a finger every game you lose.

That being said, I do think it’s true that meta decks have gotten so synergy crept that a "normal " deck, can no longer keep pace with them. So I can see the frustration of a returning player used to a less synergy dense experience.

It used to be people posted legend runs with common and rare only decks that had basic strategies and a good curve. Is that still a thing? I don’t see how it could be, but I might be wrong.

It is still a thing to win with lower quality cards/common cards, but you must play aggro and play to win by turn 5 or 6. OP can just do this but of course this is a rather dumb/simple way to play, not very rewarding

To tell a returning player to craft face hunter is kind of insulting too, it’s like hey that deck that has been around since inception, now we want you to craft a few epics and spend 2000-4000 dust to play it, when most players have played this deck for at least a year because it was much more free at some point in time. It would be nice if you could come back and at least one of your decks was still relevant, but if that were the case then that decks been nerfed probably several years ago.

The classic set in hearthstone used to be quite strong and was something to lean on as the returning player when I came back in like 2018, I could jump back in and play an inner fire priest or a mindblast priest that had at least a 45% winrate or some kind of malygos deck. Now the core is really actually quite weak and it’s not uncommon for a janky deck just purely made of core cards to have below a 30% winratio. You really should just play zoo warlock in classic mode.

Probably two things

-Your hidden rating after being gone for a long time doesn’t start at the bottom
-Most casual players don’t exist anymore (few soft players). The players that remain are either paying and have collections which are at least somewhat strong even if they don’t fit “meta decks”, or the somewhat free to play players who still chase whatever is the highest win rate.