Return of Mechazod Tavern Brawl Tips

I happen to like the Mechazod cooperative brawl, and I am willing to play it multiple times as long there is a pack to be earned or the brawl is helping me to complete some quests.

Both players should hard mulligan for ramp and card draw: In the early game, Mage wants Arcane Golem (to help ramp up Druid) and Coldlight Oracle (to give both players more options in the early and mid-game). Druid is looking for Grove Tender, Arcane Golem, Wild Growth, and Coldlight Oracle.

The are a variety of ways to beat Mechazod:

Players can generate wide boards to combo with Savage Roar, using cards like Violet Teacher, Force of Nature, Cenarius, and Troggzor.

A well-played Millhouse Manastorm by Druid when Mage has been hoarding damage spells and there are spell damage minions on board is quite helpful.

A combo of Lorewalker Cho with cards like Millhouse Manastorm and/or Healing Touch can provide the fuel needed to keep players alive and to help kill Mechazod. As Druid, one of my favorite combos is to play Lorewalker Cho, Millhouse Manastorm, and Healing Touch on the same turn.

A Mage combo of Brann with Refreshment Vendor or even Earthen Ring Farseer to keep players alive is often quite important. A combo of Brann plus Coldlight Seer to refill low hands, without either player overdrawing can be quite good.

Mage playing Mirror Image at the right time into a value play from Druid using a card like Troggzor, Fuegan or Stallagg (when one of those minions has already died, so that both players can get an 11/11 Thaddius) can be very helpful.

Just concede the game and move onto another game, if your partner makes any very bad plays, such as:

1). Fireballing your face
2). Coining out Brann on turn 2
3). Playing Lorewalker Cho or Millhouse Manastorm on turn 1 or 2.
4). Plays too many minions, which triggers a wipe of their entire board when Mechazod switches sides.

https://imgur.com/a/Kz1a6p

There will be games where you lose, despite both players making no mistakes, because neither player got ramp or card draw in the early game, along with healing cards being scarce.

Edit: Since I saw this today, I can add coining out a Savage Roar on turn 2 with no minions on board to my list of bad play examples. :flushed:

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Took Schyla and I maybe 5 times to beat him this time. I feel like they made him more difficult!

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This is a great write up! I love this Tavern Brawl!!

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I tried one time. I felt like I played badly and let my opponent down. I give up for this week

Yeah, they did this last time. I think they actually had to make him easier as the week went on cause at the start he was too difficult.

Also, I’ve played three or four times as both sides and I’ve yet to see anyone play coldlight oracle.

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If they do make it easier this time, please post it here, so I can grab my free packs

No way I’m wasting time on that with so many trolls playing that mode and with disgusting RNG I have

That’s unfortunate, because Coldlight Oracle is often important to winning this brawl. I just played a game where I started with 2x Coldlight Oracle and 1x Arcane Golem as Mage. See pics below.

My partner played Millhouse Manastorm on turn two and I nearly conceded then, but he was sporting the Legendary card back, so I decided to wait a few more turns before deciding whether to bail or not. We won this brawl.

https://imgur.com/a/nmlYI8X

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I wanted to add two more tips:

1). Do not be in a hurry to run minions with 1 or two attack into Mechazod, because those weak minions provide more value by soaking up damage from Mechazod. Avoiding taking 4 or more damage often helps more than doing a point or two of damage to Mechazod in the early game.

2). There are advantages to having lots of good players on your Friends List, and a cooperative brawl is an opportunity to send a competent player a Friend Request. You can have up to 600 friends on your list.

Today, I spent a little time pruning my Friends List of players who I have not seen online in a long while. I stopped using the Bnet app a long while ago when it became more cumbersome to add friends of your friends, but one nice feature of that app was that it gave better information about how long since a player had been been online (a month, 3 months, 6 months, a year, etc.) while the mobile app only tells you a maximum of “last online more than a month ago.”

I wish the mobile app gave more specific information for players who have been offline beyond a month, because I would rather only remove friends who have been offline for 6 months or more.

I’m not sure you can even complete this brawl with a rando. Took me 3 tries playing with someone sitting right next to me and we were planning it out.

I can understand the frustration, because I had one losing streak that went on for 6 or 7 matches, but I have also had nearly similar winning streaks. I have been playing this brawl with 9 different HS collections, and on three of them, I completed the quest to the get 10 wins from BG’s, Arena, and Tavern Brawls by exclusively playing this brawl.

https://imgur.com/a/axdYWLF

Since MMR is not used for matchmaking in cooperative brawls, the quality of your opponent/partner is quite random.