Reno Nerf was unjust

I know the rotation is close now, but i still cant forget that they nerfed Reno (which is fine), but they didn’t reduce the cost to compensate? I think 8 mana would’ve been enough. Sargeras has the same effect for 9 mana, but also can go in any deck and has a now none interactable portal and also other effects if he lives.

2 Likes

Any warlock deck

1 Like

Except Sargeras doesn’t have the same effect at all. It clears both players board and doesn’t lock the opponent out of committing to the board next turn. Reno was and still is a badly designed card.

2 Likes

Reno was nerfed so that players are encouraged to spend money more on Starships.

It is a shame.

5 Likes

Reno should have never been prineted.

And Reno was printed to push high dust cost highlander decks and encourage spending.

Reno is bad for the game and should have stayed dead.

Exactly. They were never the same.

I wanted him at 21 mana and add “destroy your own hero” to it.

nah sorry OP Reno at 8 mana one-sided board erasure was the most busted effect they have ever made. I wouldn’t mind a revert now that its going back to wild, but like, good riddance.

2 Likes

But still, you have to build the deck in a handycapped way, and they took away half of its effect.

When there was three/four payoff cards for Highlander and many strong legendaries from the extreme strength of the TITANS/Showdown sets, it was not hard to run strong highlander.

Yes, because a One-Sided Silence + destroy + clear dormant/locations + limit counterplay to one minion was broken and would have been broken even if the condition was “Your deck is empty”

1 Like

Yeah, Reno nerf was a real fiasco… 4 nerfs… just goes to show you the level o competence in the Bliz HQ… a year gone by and they couldn’t balance that card to save their lives.
The damn card should have been… “If you board is empty… do that”. Because its the LONE RANGER and it would have been balanced. Boom, done.

Like control warriors had any board at this point… only removing, tanking up, taunt till they play reno. Then they started developing board.

Say what you will but reno vs. reno games were usually far more strategic (and also far more prone to being decided by RNG) than most of the other types of matchups.

For that reason alone it should have been left alone… It wasn’t doing anything particularly out of bounds after it got nerfed to 10 mana.

Also the habit of destroying old decks via nerfs to funnel people to play new expansion stuff needs to stop. I bet it does more harm in the negative goodwill than it drives sales.

1 Like

Personally at 10 mana i thought he was fine. I wouldnt even reach 10 mana to play him most of the times with all the aggro stuff.

It’s too powerful to remove everything that was dormant, including all starships. It got rid of pirate warrior reward, all the warlock portals, etc. It feels bad to win that way and worse to lose that way (in my opinion).

1 Like

I’m saying it again, I’m not saying the nerf wasn’t needed, but 10 mana is too much now for the effect and deck build restrictions.
Also thank God hunter starship OTK didn’t take off, bc again, no interaction.

I think it was a good thing, something could remove dormant stuff, it should be very rare effect. But if they print stuff that can stay dormant and uninteractive and then kill you when it coming into play that’s not really a good gameplay imo.

Without any setup at all it would basically destroy any kind of board by round ~7 and it was even worse on the fully unnerfed version of limiting the space. It was basically too easy to be brutally defensive without any setup at all.

It’s probably more defensive to play a paladin Finley now because it can happen earlier and it can theoretically be duplicated multiple times.

This is a good talk to have.

Yes, it is unjust. A just nerf means that it was driven by the card being overpowered and stuff like that. You’re correct.

With that said the reason the card was nerf was that many liked the card so much that they did not stop play it even when reno decks where tier 4 so you had reno spam all around the lower ladder making people literally not wanting to play the game.
Ignore that this is a problem is dumb.

The correct course of action for reno was early rotation but then we have 2 groups that advocate against the correct resolution:

  1. People playing reno
    The card is not overpowered therefore their argument is to not even touch it. With is fair but not solves the problem.

  2. People annoyed by it
    They demmand for people to stop playing it at any cost. With that said they’re annoyed so they don’t really think clearly or try to work things out.
    For that group anything that works is enough.

And since this problem is not about power we need a new paradigm to give it a good conclusion.
Otherwise blizzard will just “nerf to kill”. It isn’t that the card is overpowered. It is just that people wanted it dead.

The correct solution for this is to have it banned from standard so people who like to play reno that much would go somewhere else to play it.

I hope to see it reverted when going to wild. By preference to it’s original form.

2 Likes

I think the poof effect was good enough after the nerf, just not at 10 mana.
I love playing highlander decks and still do. Is just Reno comes so late, it’s like whatever.

It probably isn’t.

When you play a highlander deck the cards you play are expected to pull BS on your opponent.
Cards need to be fun to play yourself, not for who you play against.

It really is about letting the card go off standard. Sometimes some “bangers” go on for a little too long and this community needs to learn to be mature enough to understand that if we dare to want a better game.

Otherwise just be content with what we have rn because it really is what people deserve.

When Reno was fully unnerfed (meaning only 8 mana and full deletion of the board and restriction to it to 1 space), then there was always at least 1 very good Highlander deck around and I’m being very generous (there were usually 2 or 3 at least good highlander decks).

You might be confusing it with just Warrior not being a high tier because it was probably the most popular Highlander class.

I talking about the last nerf.

Like…
It is the most important to talk about because they basically killed the card.
Still wild probably has big enough powerlevel to handle original reno.