Reno Jackson Hero Card

So I’ve been wondering about Reno Jackson. Isn’t the flavor of the card to be a duel at high noon? I always thought a duel was 1 on 1 combat. So im looking at this card like how is 5 on 0 any kind of a duel? I mean it clears my board, and I understand why. But why does the opponent or myself even keep all thier minions? Shouldn’t it clear all minions on my side and leave the strongest attack and health minion for my opponent? Then I have my one spot to pick my duelist to challenge his minion. Then on the opponent turn they have thier one minion. They can decide to commence the duel with my minion or go face with it and continue playing cards. Not have it clear my board and leave the opponent with a full board how is that a duel??

No, it just clears the opponent’s board as it says in the text.

Legendary · Hero · Showdown in the Badlands · Battlecry: If your deck started with no duplicates, empty the enemy board and limit it to 1 space for a turn.

I’ve brought this point up before. It makes no sense. They should just be limited to one space as well. It’s a complete flavor fail. Maybe if it were a Rogue card…cause they are cheats.

Reno is in like 25-30% off all decks. The only card played more often is Zilliax so yeah it’s obvious that the card is busted. Otherwise people wouldn’t play it. The worst part about it being busted is you have those Kyles and Karens that play it constantly emoting because they know they have a busted card. However, if you surprise them at all with a scenario in which you’re going to win they’ll back out so fast so they can move onto another game where they can emote constantly because they have that busted card.

I’m honestly amazed at the people who defend it as if it were not busted. Let’s call a spade a spade. No need to lie to ourselves about why people play the card and why it’s so often talked about in these forums.

What’s even more interesting about it is the devs took away counters so it would actually have less possible balance, but ultimately that just means more money for the devs. Guess what happens when you need to make a meta deck with 30 (or more) different cards including a legendary you probably didn’t already have…if you don’t have them you have to craft them. If you have to craft them you have to turn cards to dust and you probably had to buy all those extra packs so you could have all that extra dust. It’s pay-to-win at it’s finest. They’re in business for a reason. They make money off of a card like this. Why would they nerf it?

That’s all good and all, but it’s for a different topic that already exists and is still active. This is about the flavor.

Describe it however you want to describe it. Flavor or whatever, the card doesn’t make sense because it’s unlike any other card. So yeah it doesn’t align with whatever flavor for a duel because it’s not a duel. We’re talking about ways to change the card. The best modification of that flavor that the devs came up with was to up it cost one mana and buff it to have far less counters. The only flavor that puts in player’s mouths is a bitter taste hence why you have all these forum discussions about it.

Yeah. It’s never a card that when I see it I’m like, “Oh, that makes this match more interesting.” And it has no counter. It’s way too overpowered. Should cost 10, at least (in terms of nerfing it–could do more). There’s nearly no downside to playing it, and you can see this in how easy it is for Highlander to stall these days. It should be risky to play a 1 of deck, but nope.

The card itself just does too much. Compare it to Yogg. You may not even wipe the board, it dies instantly or gets taken by opponent Yogg. Reno removes all enemy minions, locks them to one, and gives a permanent buff to the hero power. It’s total nonsense.

It actually does make sense because in HS Reno is tied to the “Poof” effect in the game. This is just an extension of that old ability he had before on a hero card except upgraded to the modern game.

It doesn’t make sense because it’s not a duel…it’s horribly one-sided.

I hate the card. Lazy, uninspired design, yet again.

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You are right it’s not a duel. It’s just an upgraded version of the “Poof” effect.

Yeah, but as the OP said, it’s called “High Noon,” which implies a duel.

The only counter Reno had was plague DK and the devs decided they didn’t like that anymore so they changed the whole definition of how the card worked

I’m sick of these devs playing favorites with certain cards and classes

In fairness the wording change destroyed about a half dozen decks that were abusing the wording. It was a good trade off IMO. FYI: Plague DK didn’t beat Reno decks all the time either. Those decks had other ways to win the game.

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