So in a twist they introduced a Mechanic for their upcoming Expansion called Mutate. It’s sort of like Magnetic, but it doesn’t add up both creatures stats, and it doesn’t cost the full creature cost when Mutating.
Now you think that having MTGA any rules issues would be resolved by however it is they coded it.
Apparently not. Different MTG staff members provide different answers how particular interactions work (why don’t they just show an Arena video, IDK?). Over a dozen rules are being changed, and the MTG staff add and delete posts as these get contradictory.
Oh, and they’re already banning cards from the set even before release.
Just remember, the grass always looks greener on the other side, play what you like, and be skeptical of everyone who cheerleaders any game (even this one, Blizzard is quite flawed).
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No one said MTGA is going to kill HS
MTG has a huge paywall comparing to HS, because the card power level is directly related to rarity
Mutate is only a new version of abilities they have had before, Bestow and Meld worked similarly. Since MTG is a physical game (not only digital) abilities like these present an extra level of complexity to keep track off, so it is natural that people might get things wrong specially now that very few people have actually played with the cards and can confuse the effects with how the other abilities worked in the past, but there is no such commotion going on, There is a video explaining the mechanic, there are special articles going into the more complicated details and there are definitely not changing any rules because of this mechanic.
The banned card you mention is not banned in all formats, it is only banned in one format called Commander and if you know the ability of the otter and the format rules you would understand why.
If you were going to mention anything, I would have mentioned the influence Hearthstone has had on MTG, the new ability “companion” is definitely inspired by Heartstone, even taking effects similar to Genn and Baku.
Isn’t companion the card you don’t include in your deck but you tutor it out somehow?
Desolator Magic goes into the issues of Mutate implementation. Apparently Mark Rosewater (head of design maybe?) provided incorrect explanations for how it works.
But again, they have MTGA. They should have decided on effect resolution on paper based on however they coded it in Arena.
As for Companion, the issue is checking the deck building restrictions on paper. It just doesn’t work well. They should have simply made the companions kill you if you broke the restriction, or break it at any point in the game.
Using Desolatormagic as a reference into what is going on on that game, would be like using Kripparian’s opinion of a card as a reference to judge Hearthstone.
You seem to think that there is some kind of huge problem understanding the rulings for the ability, that is not true, the ability was revealed less than a week ago, there were questions about it, and now there are answers. It is perfectly clear by now. Mark is the head of design but he doesn’t work in the design of every card, not even every set. He just makes sure the work of the different design teams that work on different sets are consistent with each other and with the overall design of the game. He makes mistakes about specific interactions all the time, and it is kind of natural, he works not only with every ability in several sets at the time, he does with every single version of that ability before the final iteration, but that is why they have things like the gatherer, to go deep into rules an interactions that might escape any one person.
Magic is a physical game before anything else, and design of the paper version will always take precedent. If these abilities didn’t work on paper they would not exist, Arena is not the main focus of magic as a game, it is just a part of it. And again, rules and regulations for how companion will work are already in there, there is no controversy, there is no problem, just people giving their opinions about a product they have not tested yet.
That game is not perfect, they mess things up all the time, but these things you are mentioning are a non issue. People are more mad about the alternate Godzilla art than they are about any of these things you brought up.
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I played MTG for about a decade on and off. Never got into MTG Online because it was a) stupidly expensive and b) looked like hot trash. MTGA admittedly looks much nicer than Online but honestly MTG is just not streamlined enough as a game to ever overtake something like HS. That’s not a knock against either game. I enjoy (enjoyed in terms of MTG) them both for various reasons, but MTG is not a game I’d want to play over the internet.
You with your 8 posts clearly werent here at the time. MANY people were saying MTG was gonna be a HS killer when it left beta, just like the are saying LoR will now.
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MTGA has taken a chunk out of the CCG playerbase that play Hearthstone. Players that like more complex interactions and whatnot, it’s difficult to generalise. Players that have general loyalty to MTG on paper too. But many other players don’t fit these criteria. There are some things that are off-putting about MTGA to some people, that are literally non-issues for other players. It’s not a casual CCG, though MTGA has gotten closer to accomodating those players than ever before.
HS has appealed to a lot of the casual player audience, but it also tries to please all sorts of players. So we get the issue that instead of making a type of player very happy, multiple types of players have something that they’re unhappy about.
I got some fun playing MTGA daily for 3+ months. But in the end, the unfun moments outweighed the fun. And why play a game, when there are other games you find more fun, AND you’re not happy with how WotC handles their game economy? (eg: Historic wild cards and reversal, Battle pass, Brawl and Cube rewards I heard about, OP broken cards, interactivity and bannings) etc.
I’m also of the opinion that War of the Spark was the best set for me and I would actively draft it - I had a goal to get 100% rares by drafting that set. And that M20 had some of the most infuriating cards. And yet, other players said WAR was literally the reason they hated current Magic. I don’t have the legacy knowledge of sets from 10 years ago, so there you go.
If my desire of collecting cards is greater than the unpleasant feeling in playing matches, then maybe I come back. Maybe I go back and play Gwent. Eternal. LoR. Minion Masters. I am not tied to only MTGA as an alternative to HS.
MTGA cut hearthstone’s revneue by 52 percent. Their existence is why you are seeing these full revamps or ranked mode, priest classic sets, new heros. Like I don’t understand what this thread is about.
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Things like that are why some folks (like myself) see competition as a good thing.
Competition isn’t going to kill Hearthstone, it’s going to force it to improve. When that happens, the players win.
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I’ve been hearing that X (new game) was going to kill Y (Blizzard game) since the BC days of WoW. I mean jeez, how many ‘WoW Killers’ have there been? Dozens?
And I truly never understood the sort of gloating, gleeful nature with which people would proclaim some new game was going to kill a game they participated in. If you don’t like a game, you don’t need to play it. Why people become so attached to a game and like a jealous ex start vocally hoping for it to fail while also not being able to just move on, I’ll never know.
Have you ever heard the term Everquest Killer?
That game got a new expansion in December 2019. Yes, the original Everquest that was released in 1999 (EQ2 also got an expansion that month).
Just for the records, MtG(A)'s Mutate IS kinda complicated:
If you cast a spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.
https://mtg.gamepedia.com/Mutate
While the top or bottom rule allows for variety, there’s the visability, too - always computing stats on both of them might be cumbersome in paper-MtG.
P.S. For those unaware, MtG’s “creature” cards are spells, too. AFAIK there’s no distinction between spell and minion cards like in HS.
These are always so dumb. Nobody, outside of the occasional salty rant, thought MTGA was going to kill Hearthstone.
What is the point of even bringing this up other then posting random nonsense?
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They should probably be viewed more as companion games, as they both run on an x month expansion release cycle. Once one game gets stale you can just move over to the other one. MTGA is incredibly stale right now just like in 2 months hearthstone will be incredibly stale as everyone settles into the same few decks.
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