It’s as someone else said here. It’s like a coin flip. The priest either draws right or dies/concede. It is the epitome of unfun gameplay. It’s kinda of a meme, and its winrate doesn’t justify nerfs. I believe its functionality justifies a nerf, or something.
I agree. It’s an early win con that’s difficult to answer for many classes. It’s the same as gibberling, trogg, the 1/4 murloc, etc. Those all caught nerfs because non-games are something they really try avoid.
So I’m curious why Mr McB and Regis think it doesn’t need one won’t get one.
Nerfs are often made regardless of winrate. Despite some people that believe only winrate ought to be considered, they have to understand that this is a game and feelings (namely fun/unfun) need to be considered. That’s the reality.
Not entirely. Actually if I was basing things solely off current winrate in Diamond I’d be wanting to nerf the deck. I am willing to concede that this is a close call. But there are numerous factors that indicate that winrate should drop below 50% in Diamond for Meme Priest in the near future, or at least within less than 1% of 50% if still above. At those winrate levels it shouldn’t be a problem.
Low win rate and not many people are playing it anymore. With a low win rate, it’s amusement value waned off rather quickly. There are still a few out there, but not that many. There is a competitive Priest deck out there that uses Switcheroo (but not the Fin Twin / Deathwing combo), and it wouldn’t be a good decision to nerf that deck.
Absolutely, and this is the primary reason Switcheroo shouldn’t be nerfed. Shellfish Priest really shouldn’t be hit by splash damage.
Well, I don’t know if I’d call Tier 4 “competitive.” But it’s kinda high Tier 4 and Priest should have something that isn’t a complete meme.
It’s not really that low in Diamond 4-1. Over the last week, 52.23%. Over the past 3 days, 51.29%. Over the past 24 hours, 51.38% (small sample size though).
The format has a 1 Mana 1/1 Charge, a 20/20 minion that’s very difficult to un-dormant, and a 3 Mana Priest spell that copies a minion and sets the copy’s Health to 1.
I’m suggesting banning the 20/20. With that out of the format, biggest available is 12/12.