Just sharing this or anyone interested for PX purposes; I played Hearthstone a few years ago, maybe dumped a few hundred dollars into it, was never a top player above gold or anything. Returned to Hearthstone last week, played pretty consistently for 4 or 5 days, and now have dropped it again. Here’s what I liked:
- Plenty of ways to gain cards and golds, quests feel worth doing rather than kind of a chore, and the reward track is very cool, I did not feel compelled to buy the pass to feel like I was getting a lot of rewards.
- Liked the new classes, I particularly gravitated to Death Knight, some cool additional character identities that feel appropriate and, surprisingly, in line with the WoW origins of the game.
- Really impressed to see such new and engaging mechanics added to the game, when I stopped playing I would have guessed that creative landscape was probably running out, and clearly I was wrong.
Here’s what I didn’t like, and why I won’t be sticking with the game:
- Too many game-defining cards, Reno, Lone Ranger, Zilliax, Sasquawk, these cards are not fun to deal with, “Which are?” you say, “Most of them”, I reply; Any card that severely limits a players options or renders their actions irrelevant should be very considerately balanced or not added at all
This is just my opinion of course, I’m sure Blizzard has millions more dollars and the remaining players thousands more hours ahead of them with this game, for me it just has a few cards holding it back when really, honestly, and truly they don’t even need to be there at all. A shame.