Rattlegore; Odd warriors new win condition?

Wild player here,

Wasn’t the luckiest with my pack openings (wanted paladin cards to try a wild paladin control deck) but was lucky enough to land rattlegore.

Just played him against jade Druid and raza priest (an easier matchup in fairness) and it was very very effective!
The Druid only managed to burst it down to a 6/6 and ran out of gas because of it, I was able to maintain board control over them!
At the moment it’s just rattlegore that I’m running as my “finisher” but I was considering adding a faceless manipulator to copy him and make it really difficult for any slower opponents. Deck should still perform optimally against aggro but still falls flat to quest mage/mechathun decks.

Anyone else see this as a win con or am is this going to be another fail for odd warrior? Will keep experimenting to see!

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I mean I was playing priest the other day, then I decided to copy their rattlegore with a faceless manipulator, then I used a wretched reclaimer to duplicate the rattlegore, turning his ‘win-con’ into mine.

And that’s why big warrior never works. Too many counters

I bet you say Libram pally doesn’t work too… it has to many counters

Secret rogue… too many counters

Druid… too many counters

Every deck has counters and big warrior doesn’t have “many”. It has some but to say many is just foolish

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I would say that big warrior has more counters than either Libram pally and druid, any form of silence absolutely ruins commencement pulls, then their is the chance that you just get destroyed before you can actually do something by aggro decks. At least druid can ramp quickly, and can usually cheat out its spells due to lightning bloom, as well as libram pally having massive discounts. The win rates don’t lie on either of those decks.