Protos mages needs a nerf

Ok lets be real here protos mages needs a serious nerf more so then whisp mages do. While whisp mages may be annoying protos mages in my opion is worse the even reno when he was first released. Lets face it reno was beyond broken in the fact he cleared the board and left you with a single playable space but protos mages clears your board and just face slams you. Im not saying nerf it to oblivion either to where its not viable. It would serve just to nerf it to where all that damage only affect minions and not the hero even just a small nerf like that would be decent in my opionion. Nothing more disappointing then being full life with double digit armor and having the oponent down to less than 5 life only to have them pull out not 1 but 2 minions on the same turn that each deal 20+ damage not just once for each attack but twice killing you in one turn seriously

How bout no, ya crazy dutch b word!

3 Likes

I agree it can be a frustrating deck but it doesn’t even make the list when it comes to broken bs that currently plagues this game.

3 Likes

Something tell me you play this setup and have issues making a decent deck that wins without such a setup :thinking: mages are strong enough…if you have enough intelligence to make a decent deck and dont get me wrong i know that there are more broken setups. You have the bew imbune hunter who can throw out double charge minions for 0 cost that have 15+ damaage on each. Or starship warrior who just endlessly summons taunt ships and then revives. Or any paladin deck since blizzard pretty much favors them and as long as you can build even a partially decent deck has a 95% chance of winning

To be annoying they need to be existing.

It is not difficult to be worse than the card that costs a lot of mana and could be seen in few decks only if they were lucky enough to survive and play it.

Everyone always was able to play it and no matter what you had out the reno would remove not even triggering death rattle or reborn