Priestess of Nick furry 😏 is the whole problem with demon hunter

Like legit take that card out they just about as good as any other class. Idk why blizzard hasn’t responded to many people saying that card is op. This is coming from my own experience playing DH. Its literally an I WIN card.

I got to be honest its not the whole problem with demon hunter. The class its self promotes every other class to play agro and nothing else. A priest does not have to though. They can do nothing till turn 6-7 and still win.

The problem is all the cards they already nerfed are still overturned. He has the strongest early game period. You end up wasting all your cards to deal with that then PoF comes up and there is nothing you can do.

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Meanwhile Rag had to goto hall of fame and then they make Rag 2.0 where it can attack, costs less, cleans up weak minions better, can be discounted, can use two of them, and so on and so forth.

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Don’t forget they can copy them. I saw 3 out at once but the games normally over with 1 let alone 2 out.

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The card is very strong but valid at 7mana though the more i think about it. It jsut feels like a 9mana card.

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I am honestly done with Hearthstone until they fix Priestess of Furry. This card is way too OP, and Blizzard knows what they did.

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Priestess of fury is like savanna high mane of old.

If it gets the chance to do face damage, it’s GG because it means the positioning of that player is good enough to finish the game.

It’s flashy, but it’s everything leading up to that point with an empty board and a priestess that made you lose, not the priestess itself. Baron geddon is kind of similar that way too imo.

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The difference is that Highmane actually has to stick in order to do anything. Priestess will always do a minimum of 6 damage, even if she’s immediately removed.

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Priestess is insane, but it is just one of the issues with dh. My biggest problem with them is their infinite reload with all their card draw/mana cheat.

Off topic: has a card that has been HoF’d ever been put back in the classic set? I think raganaros could come back right now and make little to no impact on the metagame. Would love to have him back tho

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It would be good if it were battlecry deal 6 and deathrattle deal 6. Not every GD end of turn…

Highmane is also one cheaper, it’s not an exact comparison but the old adage is.

Baron geddon is also a really good card, but it requires a specific board state to get the proper value.

You point out something though, that making it a beginning of turn effect might be the best way to change it if it needed to be changed. It would synergize better with the 9 mana demon tutor and the 6 mana tutor if killed on the opponents turn

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How is anyone comparing this card to Highmane? 6 face damage and 6 end of turn (if your board is clear) = 12 face damage. So, highmane, what again?

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Reduce the health to 4/5 and this card is fine in my opinion. The problem is really with cheating it out on turn 5 and not having a way of answering 7 health.

I really do not know why people still thinks single card is what makes certain decks strong.

Why nobody mention outcast cards being way too good mana wise? Or unmatched card draw that allows to keep pressure and refill hand and board etc. etc.

State of the deck is usually combination of certain cards and synergies

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No not “everything” up until that point, Just a half decent Altrius combo the turn before. Not only do you have to deal with Altrius and the opposing board, but you have to put up enough of your own board to take the mistress hits all on the same turn.

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Guys, the problem is that twin slice at zero mana, should be 1 mana. DH is OP because of the insane amount of damage Altrius can do with outcast cards, twin slice is usually the culprit.

Priestess is not the problem, really, priestess is pretty far down the list of whats problem with demon hunter. Priestess on 7 is perfectly fine, priestess on 5 however, is not, the guy who reduces the cost by 2 is the real problem. And even that is only a problem because it usually follows from very strong early game that the demon hunters have as well which is why it’s very unlikely that the opponent has much any minions on board when turn 5 comes to deal with that priestess.

If you cared to read you would understand the distinction.

Years ago, highmane was a card where IF it could hit face, you could be sure you would win. Doesn’t matter if they were full health before, but it hitting face meant the board state was strongly in favor of the hunter.

That’s what the comparison was. Because as soon as the climate of the game changed, highmane stopped being played. Priestess is the same.

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So demon Hunter got better leeroy, better rag, better nourish, better rogue hero power, and draws like divine favor is a passive?

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Sometimes even when people read something, they don’t understand it. I have a lot of technical literature here at my job, that, even after you read it, you would have no GD idea what I do for a living. So please, don’t tell me how to or when to read or if and when I will comprehend a discussion simply because I read something. However, you actually did clarify the murky statements above, which is why I asked the question. But thanks again for your snarky assumption. And your response still doesn’t directly address the OP’s statement.

Just as snarky as your response. I mean no offense.

Yes it does.

Priestess isn’t the problem, it’s that DH is already in a winning state when priestess comes down. If their early game wasn’t the way it was now, just like highmane, a great card like priestess would probably not be so effective.

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