Pretty please put a haste on Velen's Deathrattles

It’s the Alpha Shuddereock all over again. Particularly if Velen has multiple Chain Gangs in his queue and enemy units have deathrattles that kill the copies, entire turns can go by while the deathrattles are resolving. Just divide the number of deathrattles by 10 seconds for the entire chain of deathrattles and increase the speed so the entire thing resolves in 10 seconds, including copies that die because of other triggers.

I do’t get the problem
Chaing gang just got changed so Velen can’t infinitely summon itself
What’s the issue ?

That’s how they “Fixed” Shudderwock the first time, but they eventually changed the chain gang back. How do you know they won’t do that again?

They changed that for shuddrewock in standard then decided it was ok for wild
The velen combo is wild only

What they really did is give in to the weenies who apparently haven’t realized you can counter the “Infinite re-summon” thing by simply silencing Velen before killing him or removing him from the game. Heck, Priests have a “Silence all” card.